Silver and gold rise, is Bitcoin next

12.7 PATCH NOTES

Dear Escapers!
We are glad to present you the preliminary patch notes for the 0.12.7 patch!
---
Added:
---
• Customs expansion (expansion of industrial area, construction site, added many new explorable buildings, stationary weapons, new location for Reshala spawn etc.)
• Added new scav boss - Sanitar.
A former doctor, he worked in the health resort "Lazurny bereg", and before that in the TerraGroup laboratory. After the events that happened in Tarkov, he gathered a gang with former colleagues and operates on the "Shoreline". Actively uses professional skills in combat, quickly healing himself and the gang members. He uses various stimulants and medications, including those of his own production. He can quickly perform surgery by pulling out a bullet or applying a tourniquet on the field. Sometimes he is loyal to the Scavs and can leave a couple of first-aid kits or other medical supplies for his own group members on location
• New quests on Shoreline
• System for reporting suspicious players, unacceptable nicknames and game bugs abusers (on the post-match screen)
Improved AI behavior:
• Bots can pick up items now
• Improved AI behavior when they see bodies
• Bots now can pick up a second firearm from bodies
• AI now can greet each other or player scavs, showing their peaceful intentions
• Bots will eat\drink while in peaceful mode
• AI will perform a mag check when in peaceful mode
• Bots can check someone for friend or foe by aiming at him for some time, if they’re not sure of one’s intentions
• Bots will sprint while patrolling if they consider the spot being dangerous
• AI will be able to storm the player as a group, if he’s holding position and attacking them
• AI will try to avoid dangerous places
---
New weapons:
---
• FN GL40 Grenade launcher
• Mossberg 590A1 Shotgun
---
New ammo:
---
• .366 AP-M
• .45 ACP Hydr-Shock
• 9x19 mm QuakeMaker
• 9x19 mm 7N31
• .45 ACP Lasermatch FMJ
• .45 ACP AP
• 7.62x51 mm M993
• 40x46 мм M381 HE
• 40x46 мм M386 HE
• 40x46 мм M406 HE
• 40x46 мм M433 HEDP
• 40x46 мм M441 HE
• 40x46 мм M576 buckshot
---
Added new stimulants:
---
• 3-(b-TG)
• L1 (Noradrenaline)
• P22 (Specimen 22)
• AHF1-M
• Meldonin
• "Obdolbos" cocktail
• M.U.L.E
• Added an additional icon for the network connection status in case of high packet loss
• In the container slots window, the container tag is now displayed in the header
---
Iteration of improving and reworking the skill system:
---
New skill "Surgery"
• Reduces HP penalty for surgery
• Improved surgery speed
• (Elite) No HP penalty for the restored body part
• (Elite) Maximum increase in the speed of surgery
New skill "Aim drills"
• Increase of the aiming speed
• Decrease the volume of aiming
• (Elite) No hand shaking at any stamina value, first 2 seconds after aiming
• (Elite) Reduced hands shaking during tremor and fracture, the first 2 seconds after aiming
Rework of the “Strength” skill
• Increase all weight limits
• Increase the speed of the sprint
• Increase the jump height
• Increase the strength of the grenade throw
• Increase the strength of a melee attack
• (Elite) The weight does not take into account the weapons on the sling and on the back
• (Elite) Melee attack can be stronger than usual
Rework of the "Endurance" skill
• Increased feet stamina
• Reduced stamina consumption for jumping
• Increased holding breath time when ads
• Increased the speed of breath recovery
• (Elite) Maximum increase in breathing recovery rate
• (Elite) Breathing is no longer dependent on energy
• (Elite) Increased stamina reserve
Various fixes in old skills
• Added 5 HP to the health of “Chest” zone (from 80 to 85)
---
Optimization:
---
• Optimized the rendering of decals
• Fixed freezes that happened when the sound of thunder or the sound of grenades exploding was played
• Optimized the performance of the game server
• Fixed an issue with killing the boss of a group of raiders who appeared on the scene after interacting with the trigger was leading to errors on the server
• Minor optimizations on the first shot or hit
• Optimization of hideout sounds
• Fixes of errors that could potentially lead to different freezes
---
Fixed:
---
• Iteration of fixes and corrections in UI
• Bug with the PostFX menu that remains on the screen after closing the settings
• Bug playing the sound of contusion if the sound is turned off in the settings
• Bug of jerky animation of shooting weapons in the Hideout shooting range
• The passage of raiders on the laboratory through the doors
• A bug that allowed you to quickly move when constantly tapping the "Run" button when overweight
• AS VAL with the handle adapter "Rotor 43" is now impossible to fold
• Inability to exit the location via the paid exit “Car”, if you reconnect at the start of the exfil timer
• Bug with throwing away the magazine when reloading the weapon via the context menu
• Error 228 when receiving items from an expired email
• Formulas for calculating prices for items with its resource and its commissions
• After the reconnect, the equipment that was not searched become searched
• The sound of the visor on/off remained at one point, and does not follow the character
• Bug that wouldn't block buttons on the bottom panel after reconnecting as a Scav
• Interface block if you go to the “Map” screen without a map
• Bug when the "Receive all" button opened only the first and last message with items
• Various bugs with switching the sound from “outdoor " to "indoor", and back, when reconnecting
• Bug of not blocking an item after it was added to the merchant's sales table
• Cartridges from packs of cartridges found in raid now have the status " found in the raid”
• Error when studying items from the scav box
• Fixes in the flea Market
• The search will be updated if you delete and add an item to the wish list
• Loss of a player's nickname and rating from the offer line after applying filters
• The “search by item" option now resets the selected filters
• Bug displaying the loading spinner on top of the list of offers
• The mount without the “Found in raid" label ceased to be semitransparent (blocked) in the selection of the item for the offer, if you put and remove the mod on it
• Bug when the merchant's avatar was flattened
• Incorrect tag behavior on marked items for a flea market offer if you select multiple items from the container, closing and opening the container
• Horizontal scrollbar on the product sales screen
• Bug when the player couldn't put 2 identical weapons on the flea market if one of them was included in the starter kit for pre-order
• Error 1508 - You send bad items- when putting an empty pack of cartridges on a flea Market
• Bug, when for buying through a flea market goods from npc merchants needed items found in raid
Fixed in weapon presets
• Displaying the indicator “you have mods to build” when there are no mods for the build in the stash
• Bug when the build could have been built with the wrong mod that was not in the preset
• Weapon disassembly bug if you build the same preset twice with the same weapon
• Ability to select items that are blocked for purchase, via the presets by clicking the button “Select all”
• Packs of items are no longer displayed in the purchase lists of preset mods
• The purchase lists of presets no longer display items the player's own offers
• Added an error about lack of space when purchasing preset mods
• Bug when opening presets through the lower panel that caused the game client to freeze
Fixed in the hideout
• Various fixes in the bitcoin farm
• White authorization screen if you improve the pre-order version while in the hideout
• Bug when it was possible to install a filter with zero resource in the “Water collector” and it could not be uninstalled
• Calculation of fuel consumption time in the “Generator " zone
• Bug duplicating the canister icon, when selecting a canister, in the “Generator" zone
• Various bugs in group chat
• Bugs with the discharge of weapons in the stash
• Incorrect position of the fire mod pin and the turn of the barrel of the PPSH
• Visual bug for displaying a zero bonus in the base level zones in the Hideout
• Visual bug with the availability of time selection before the raid on the Laboratory screen
• A bug where the player could spawn outside the location
• Spamming error NullReferenceException: MuzzleManager
• An error that occurs every time after treatment or getting a fracture
• "Failed to create device file" error that occurs during client downtime
• Errors when assigning voice commands
• Spamming error when a large number of bots are active in the offline mode
• Various errors while loading in raid
• Various bugs and issues with Customs location
• Various bugs and improvements related to AI
• Fixed a bug when bots didn't follow a grenade throw with a voiceline
• Fixed a handful of bugs related to bots getting stuck
• Fixed a bug where a Gluhar would not react to a killed in the head ally
• Fixed a bug when bots tried to heal a blacked out body part
• Bots are now able to treat debuffs on blacked out body parts again
• Fixed a handful of bugs with bots knocking out doors
• Other AI related bug fixes and improvements
• Various localization fixes and improvements
• Other minor bugs and issues
---
Changed:
---
• Now it is possible to examine items from the construction requirements screen in the Hideout
• Added displaying the time before the bleeding effect disappears in the stash
• Now if you are not matched to the raid within 45 minutes, the search will be canceled
• Updated SV-98 animation, hold, new animations when entering and exiting a sprint, new hold in the menu and on the loading screen
• Updated PPSH animation, hold, and new animations when entering and exiting a sprint
submitted by lordwerneo to EscapefromTarkov [link] [comments]

After 1.5 wipes, I finally broke 50% SR + Tips for newer players from an FPS noob

I am so stoked about this finally happening! My gaming background is overwhelmingly WoW, RTS, and single player puzzle/questing games (Skyrim, Zelda). My buddies got me into FPS games with COD almost ten years ago, but it was never my thing. My reflexes are inconsistent, my eyes have trouble with making sense of constant movement and noticing tiny pixel details instantly, and I'm generally slowing down a little over time...but fucking Tarkov. TARKOV!
This is the first FPS that ever made sense to me. It's not purely reflexes, run and gun, spawn die, K/D circle jerking. It's okay to literally just hide until enough information is gathered to counter attack. It's okay to hide in a bush for 20 minutes while Omega Chad 9000 runs around trying to find you after massacring 3/4 of the team, wait for him to loot, then pop the squash. It's okay to retreat and wait for a better fight. Every other FPS game I've played has basically punished intelligent fight tactics and patience, which is totally against how I think and mentally approach that sort of situation.
After trying all sorts of styles, I finally found what works for me - I aim for a perfect balance of Rat/Chad. I will NEVER take a fight if I can avoid it, but if the firing starts, I instantly suppressive fire and don't worry if I live or die. This has saved my ass countless times since I started doing it. I used to try to turn and run, then die with my back turned most of the time. Most people will panic if their ambush target suddenly unloads a hailstorm of BT ammo at them, and at that point they usually are on the back foot, which is when Chad time happens. Dump grenades, flank with cover, score the kill. If I have the advantage, I hold my fire until it's a clean shot, especially against squads. I've been able to wipe duos, trios, and even quads by picking them off one by one instead of trying to be a hero with my spray. Against a quad, when the first guy drops, the other three will usually run to where they think you are and start sweeping like they're juggernauts. Pick off another and I almost guarantee one of the remaining two will panic and start to run for cover, which makes them a free shot if you gave yourself good visibility. Last man standing will either rush you (again freebie if you hid or re-positioned well) or run like hell and try to camp the bodies. OUT WAIT THEM. Do not get impatient, this will get you killed. Always let them make the first move so you have information advantage. I will likely not win the fight if they are well hidden and I'm making noise, unless they have bad ammo and are a bad shot.
Getting over gear fear was extremely critical as well to break 50% SR. If you're panicking at every engagement and thinking about losing your juice, you're probably going to lose your juice. Any stress or worry that isn't towards your immediate threat will make you play differently, and likely worse. I spent last wipe sitting on ~30mil roubles, and would panic over whether or not I was about to lose a ReapIR, instead of just taking the game fight and winning. This wipe, I decided it's all pixels and I want to play better. Fuck the Slick, fuck the EXFIL, it can all be replaced. Take the fight and win with knowledge. If you die, try again. Of course, having enough money to not care anymore is huge, so for anyone reading this that is going "well of course you stopped caring, you can run full kits and replace them 1000x, while I can barely get good ammo," find yourself a loot run that works. Making money is extremely easy if you put in the time.
I spent basically the first 3 weeks of this wipe 50/50 between questing and loot runs to Shoreline. I got extremely lucky and found an East 226 key, which gave me ~12 LEDX and easily over 20 GPUs in East 222. I used those funds to buy more keys/rush Bitcoin farm. Once you have a proper Bitcoin income, you can do literally whatever you want in this game with no real financial consequences.
SET. GOALS. Every raid I get into I have a plan. Sometimes it's hit up loot spots and avoid fights when possible. Other times it's quests. Change your plans on the fly and get weird with it. I have a rule that if I hear an M4 shooting, I have to kill that guy. I don't care what's in the way, I don't care how big the squad is, that son of a bitch is using my favorite gun without my permission and must be dealt with. The first week I started doing that, I took a fight on Interchange that I would NEVER take normally. Slick/EXFIL/full meta M4 absolutely massacring the server. I waited my turn and essentially herded the guy, slowly closing in on him, until I had him pinned. Then I rushed him with my RPK and somehow won the fight with 5 blacked limbs. This was probably my most ballsy play in Tarkov, and it happened because I set some idiotic and borderline suicidal rule for myself in every raid. Seriously, just set yourself any goal, no matter how little, big, or straight up insane, and try. You'll start playing differently to achieve that goal, doing everything you can to make it happen.
Also, just have fun. It's a damn video game after all. The most memorable raids I've had are when me and my buddies do ridiculous shit and die trying. Cowboy hats and ironsight Hunters into resort while pretending to be cowboys? Absolute blast, just try it and don't worry. Captain Price hats and 'staches into woods with no armor? Absurdly enjoyable.
Well lads, that's the ramblings of an FPS noob who is slowly getting better and better at a game I never suspected to continue playing past the first few hours. It's been an absolute roller coaster ride, but I've loved every second of random death, anxiety, and last stands. For any new players out there, feel free to ask me any questions about anything - money making, play style, builds, whatever you're curious about. For the vets, I look forward to trading shots with you! Hope to learn a thing or two from how effectively you gave me some aggressive body modifications.
https://preview.redd.it/muidzl4r0ya51.png?width=1920&format=png&auto=webp&s=ab4a0eaa3949bbc75d05029e053b5b4424e5c5d1
submitted by AngusMcFiife to EscapefromTarkov [link] [comments]

Some friendly tips for those players who are feeling "done" with the game...

The game is fun but challenging; it's not supposed to be easy money! However, after reading quite a few posts from players who felt defeated and "done" with the game because they couldn't keep up with the cost of playing, I thought it might be good to highlight some tips/tricks that everyone might find helpful.
  1. First, and probably most important of these suggestions--do NOT depend solely on the Flea Market for making money. Not everything is going to get you top-dollar returns if you post on the FM, in fact many items sell for as much (if not more!) to the Traders. This has two benefits: one, you can keep these items in your Secure Container to sell regardless of whether you survive the raid; and two, you can level up the traders. Before you post anything, check to see what the Traders would give you for that item, and maybe you can save the posting fee!
  2. Don't neglect your Scav runs, and when you do them, it doesn't always have to be on Interchange or Reserve. You can make 200-300k Rubles for a modest run on pretty much any map. You don't HAVE to find a GPU or rare key for the run to be lucrative. Some maps will have more competition from fellow Scav players (like Customs, Interchange and Reserve), so try running Shoreline or Woods instead. The loot is spread out enough so you can gather items in relative peace, and there are plenty of NPC Scavs (dead and alive) for you to farm gear. Another tip: you can extract on Scav right away and still get Survived status. I have done this when I spawn in with a rare key or item I need for a quest. Don't be ashamed of leaving early if it means making some well-needed cash.
  3. Play smart. I don't mean this in a condescending way, I just mean that making a logical, safe choice is almost always better than making a ballsy play to save time, especially if you already have loot you don't want to lose. Some examples:   ** Suppress your weapon whenever possible. If you fire a loud gun, you are giving free information to everyone within earshot about your location and gun type. If veteran players hear the same gun again in the same area 15 minutes later (if you're playing really slowly), they might assume with reasonable accuracy that you haven't moved through the map, and will expect you to do so soon. If you can't afford suppression (and I get it--at the beginning, it's expensive to do this for every run) then play a bit faster, move away from your kill sites before other players have the chance to corner you. Practice looting faster on your Scav runs, and learn the hotkeys for quick collection and equip (CTRL and ALT respectively).   ** Use the above information to your advantage. Scavs are rarely suppressed, so if they aren't shooting at you, they are shooting at someone else. Treat this as an alarm system and it will help you make more informed decisions about your movement patterns. It might also let you get the jump on other players who just finished an engagement with Scavs and might be hurt or low on ammo. Comtacs will help immensely in this regard.   ** Don't always rush for a high-value loot location. If you spawn as far away as possible from the Health Resort on Shoreline, don't try to rush in and hope that no one opened E222/226. The odds are against you, so instead try to make some cash by hunting players, or looting less-lucrative spots and running it back again afterwards.   ** Don't make ballsy plays just because you think that if you don't, you're a coward. If you aren't comfortable playing aggressive, then doing so might be more risk than it's worth. Your nerves could impact your performance in a high-stress gun fight, so there's no shame in making the choice to walk away. That being said, try to encourage yourself to take more risks over time, work your way up to being able to hold your own in a fight. There's this toxic mentality that if you don't play like John Wick all the time, balls-to-the-wall 24/7, then you're a pussy. Watch any streamer and viewers will complain in chat if they walk away from a risky situation to prevent losing the loot they have already collected. Don't think like that, trust in your own judgement.
  4. Upgrade your hideout and use the crafting systems to make money. Lots of items in the Lavatory, Workbench, Medstation and Nutrition Unit are worth good money--both on the FM and with the Traders. Do some research and you will see that an item that sells for 300k+ might only require materials valued at 150k. Crafting items like that on cooldown is a good way to make virtually free money. You don't need the Bitcoin Farm, Scav Case and Intelligence Center to make good, consistent Rubles. Also, for quests that require items with Found in Raid status--many can be crafted in the Hideout using materials you can buy on the Flea Market, and they will be FiR when complete. If you're having trouble finding GPUs, for example, then hold on to that quest until you have Intelligence Center LV2, and buy the materials to craft them! This way, you can play the game normally, and if you come across one or more in that time, that's just gravy on top!
  5. Sell everything you don't need and keep track of your barter items so you don't keep anything beyond what is necessary for quests and Hideout construction down the line. Invest in a Scav Junkbox early if you are short on space. Keep a few pieces of armouhelmets/comtacs in your stash so you don't need to spend money on them as often. Save and dismantle guns you might want to use later so they take up less space, especially if you're on a Standard Account. In almost 1000 hours this wipe, I have only bought MP-153 shotguns (damn you, Setup quest!)--everything else was found on Scavs or other players, and then I just modified the guns to my need. This ties in directly with #6...
  6. Don't buy what you can find easily. Some of the Gunsmith quests require guns/modifications that you can barter for using common items that you can find in Toolboxes, Duffel Bags and Filing Cabinets. That brings me to another example: the SVD Marksman Rifle. You will need them for the last Punisher quest in the mid- to late-game, but they are easy to find and can save you thousands.   ** SVDs can be found consistently on Woods--Shturman and his guards will almost always have two or more between them loaded with 7N1 or SNB ammunition. To get an idea of their attack patterns and spawn locations, try Scav'ing to see if they are up; you might get lucky and can pick up scrap loot that other players have left behind. Also on Woods: the Sniper Scav near "Pride Rock" usually has an SVD, Mosin or modified SKS, and he's up every round. I was able to collect 9 SVDs from my time doing the beginner Woods quests long before the Punisher series, so take advantage of your time on the map when doing other tasks! Even if you can't find SVDs, if you find items worth 80k rubles, then BOOM! you have essentially found an SVD.
  7. If you're a Standard Account player, DO NOT waste time/money/items on the Beta Secure Container barter with Peacekeeper LL2. Try to hold out for the Epsilon Container, which is a reward for The Punisher - Part 6 (requires the SVD, see #6 above).
  8. Finally, don't be afraid to fail. Dying is part of the game, so take each death as a learning experience. Granted, some deaths are annoying and unavoidable, especially in a Beta. Take a break and Scav for a while, come back to PMC when you have given yourself time to breathe. Each player has different strengths and weaknesses, don't try to fit a mold set by other players in the community. Just enjoy your time in Tarkov and you might find that you're progressing far more than you expected!
I hope those who have read this far will find value in these "tips". For a quick TL;DR summary:
submitted by jrblackyear to EscapefromTarkov [link] [comments]

Patch Notes Thread

Dear Escapers!
We are glad to present you the preliminary patch notes for the 0.12.7 patch!
Added:
• Customs expansion (expansion of industrial area, construction site, added many new explorable buildings, stationary weapons, new location for Reshala spawn etc.)
• Added new scav boss - Sanitar.
A former doctor, he worked in the health resort "Lazurny bereg", and before that in the TerraGroup laboratory. After the events that happened in Tarkov, he gathered a gang with former colleagues and operates on the "Shoreline". Actively uses professional skills in combat, quickly healing himself and the gang members. He uses various stimulants and medications, including those of his own production. He can quickly perform surgery by pulling out a bullet or applying a tourniquet on the field. Sometimes he is loyal to the Scavs and can leave a couple of first-aid kits or other medical supplies for his own group members on location
• New quests on Shoreline
• System for reporting suspicious players, unacceptable nicknames and game bugs abusers (on the post-match screen)
Improved AI behavior:
• Bots can pick up items now
• Improved AI behavior when they see bodies
• Bots now can pick up a second firearm from bodies
• AI now can greet each other or player scavs, showing their peaceful intentions
• Bots will eat\drink while in peaceful mode
• AI will perform a mag check when in peaceful mode
• Bots can check someone for friend or foe by aiming at him for some time, if they’re not sure of one’s intentions
• Bots will sprint while patrolling if they consider the spot being dangerous
• AI will be able to storm the player as a group, if he’s holding position and attacking them
• AI will try to avoid dangerous places
New weapons:
• FN GL40 Grenade launcher
• Mossberg 590A1 Shotgun
New ammo:
• .366 AP-M
• .45 ACP Hydr-Shock
• 9x19 mm QuakeMaker
• 9x19 mm 7N31
• .45 ACP Lasermatch FMJ
• .45 ACP AP
• 7.62x51 mm M993
• 40x46 мм M381 HE
• 40x46 мм M386 HE
• 40x46 мм M406 HE
• 40x46 мм M433 HEDP
• 40x46 мм M441 HE
• 40x46 мм M576 buckshot
Added new stimulants:
• 3-(b-TG)
• L1 (Noradrenaline)
• P22 (Specimen 22)
• AHF1-M
• Meldonin
• "Obdolbos" cocktail
• M.U.L.E
• Added an additional icon for the network connection status in case of high packet loss
• In the container slots window, the container tag is now displayed in the header
Iteration of improving and reworking the skill system:
New skill "Surgery"
• Reduces HP penalty for surgery
• Improved surgery speed
• (Elite) No HP penalty for the restored body part
• (Elite) Maximum increase in the speed of surgery
New skill "Aim drills"
• Increase of the aiming speed
• Decrease the volume of aiming
• (Elite) No hand shaking at any stamina value, first 2 seconds after aiming
• (Elite) Reduced hands shaking during tremor and fracture, the first 2 seconds after aiming
Rework of the “Strength” skill
• Increase all weight limits
• Increase the speed of the sprint
• Increase the jump height
• Increase the strength of the grenade throw
• Increase the strength of a melee attack
• (Elite) The weight does not take into account the weapons on the sling and on the back
• (Elite) Melee attack can be stronger than usual
Rework of the "Endurance" skill
• Increased feet stamina
• Reduced stamina consumption for jumping
• Increased holding breath time when ads
• Increased the speed of breath recovery
• (Elite) Maximum increase in breathing recovery rate
• (Elite) Breathing is no longer dependent on energy
• (Elite) Increased stamina reserve
Various fixes in old skills
• Added 5 HP to the health of “Chest” zone (from 80 to 85)
Optimization:
• Optimized the rendering of decals
• Fixed freezes that happened when the sound of thunder or the sound of grenades exploding was played
• Optimized the performance of the game server
• Fixed an issue with killing the boss of a group of raiders who appeared on the scene after interacting with the trigger was leading to errors on the server
• Minor optimizations on the first shot or hit
• Optimization of hideout sounds
• Fixes of errors that could potentially lead to different freezes
Fixed:
• Iteration of fixes and corrections in UI
• Bug with the PostFX menu that remains on the screen after closing the settings
• Bug playing the sound of contusion if the sound is turned off in the settings
• Bug of jerky animation of shooting weapons in the Hideout shooting range
• The passage of raiders on the laboratory through the doors
• A bug that allowed you to quickly move when constantly tapping the "Run" button when overweight
• AS VAL with the handle adapter "Rotor 43" is now impossible to fold
• Inability to exit the location via the paid exit “Car”, if you reconnect at the start of the exfil timer
• Bug with throwing away the magazine when reloading the weapon via the context menu
• Error 228 when receiving items from an expired email
• Formulas for calculating prices for items with its resource and its commissions
• After the reconnect, the equipment that was not searched become searched
• The sound of the visor on/off remained at one point, and does not follow the character
• Bug that wouldn't block buttons on the bottom panel after reconnecting as a Scav
• Interface block if you go to the “Map” screen without a map
• Bug when the "Receive all" button opened only the first and last message with items
• Various bugs with switching the sound from “outdoor " to "indoor", and back, when reconnecting
• Bug of not blocking an item after it was added to the merchant's sales table
• Cartridges from packs of cartridges found in raid now have the status " found in the raid”
• Error when studying items from the scav box
• Fixes in the flea Market
• The search will be updated if you delete and add an item to the wish list
• Loss of a player's nickname and rating from the offer line after applying filters
• The “search by item" option now resets the selected filters
• Bug displaying the loading spinner on top of the list of offers
• The mount without the “Found in raid" label ceased to be semitransparent (blocked) in the selection of the item for the offer, if you put and remove the mod on it
• Bug when the merchant's avatar was flattened
• Incorrect tag behavior on marked items for a flea market offer if you select multiple items from the container, closing and opening the container
• Horizontal scrollbar on the product sales screen
• Bug when the player couldn't put 2 identical weapons on the flea market if one of them was included in the starter kit for pre-order
• Error 1508 - You send bad items- when putting an empty pack of cartridges on a flea Market
• Bug, when for buying through a flea market goods from npc merchants needed items found in raid
Fixed in weapon presets
• Displaying the indicator “you have mods to build” when there are no mods for the build in the stash
• Bug when the build could have been built with the wrong mod that was not in the preset
• Weapon disassembly bug if you build the same preset twice with the same weapon
• Ability to select items that are blocked for purchase, via the presets by clicking the button “Select all”
• Packs of items are no longer displayed in the purchase lists of preset mods
• The purchase lists of presets no longer display items the player's own offers
• Added an error about lack of space when purchasing preset mods
• Bug when opening presets through the lower panel that caused the game client to freeze
Fixed in the hideout
• Various fixes in the bitcoin farm
• White authorization screen if you improve the pre-order version while in the hideout
• Bug when it was possible to install a filter with zero resource in the “Water collector” and it could not be uninstalled
• Calculation of fuel consumption time in the “Generator " zone
• Bug duplicating the canister icon, when selecting a canister, in the “Generator" zone
• Various bugs in group chat
• Bugs with the discharge of weapons in the stash
• Incorrect position of the fire mod pin and the turn of the barrel of the PPSH
• Visual bug for displaying a zero bonus in the base level zones in the Hideout
• Visual bug with the availability of time selection before the raid on the Laboratory screen
• A bug where the player could spawn outside the location
• Spamming error NullReferenceException: MuzzleManager
• An error that occurs every time after treatment or getting a fracture
• "Failed to create device file" error that occurs during client downtime
• Errors when assigning voice commands
• Spamming error when a large number of bots are active in the offline mode
• Various errors while loading in raid
• Various bugs and issues with Customs location
• Various bugs and improvements related to AI
• Fixed a bug when bots didn't follow a grenade throw with a voiceline
• Fixed a handful of bugs related to bots getting stuck
• Fixed a bug where a Gluhar would not react to a killed in the head ally
• Fixed a bug when bots tried to heal a blacked out body part
• Bots are now able to treat debuffs on blacked out body parts again
• Fixed a handful of bugs with bots knocking out doors
• Other AI related bug fixes and improvements
• Various localization fixes and improvements
• Other minor bugs and issues
Changed:
• Now it is possible to examine items from the construction requirements screen in the Hideout
• Added displaying the time before the bleeding effect disappears in the stash
• Now if you are not matched to the raid within 45 minutes, the search will be canceled
• Updated SV-98 animation, hold, new animations when entering and exiting a sprint, new hold in the menu and on the loading screen
• Updated PPSH animation, hold, and new animations when entering and exiting a sprint
submitted by MiNNOCENTWORKACCOUNT to TheScavLands [link] [comments]

How to start making money/profit easy if you are a newbie, and you are disoriented. (CUSTOMS) Plus: Budged Loadout that works well against any type of player/gear.

First of all, this guide is for starters, and is focused on the Marked Key room of the Dorms in Customs, where is the most valuable items in this map on most cases. Before this guide, you have to learn the map, the extracts, etc., but I will make a summary anyway.
The items that can drop in this place are, for example:
*Weapon Case
* Document Case
*Money Case
* Keytool, (this ones you can sell well, or you can keep it if needed)
* Weapons with value worth 50k-100k roubles (AS VAL, SA-58, TX-15, VSS, HK, M4, etc) * and ammo (sometimes m995, m61 and igonik that are quite expensive).
Ok, let's get started!
First, you must buy the Markey Key Room, for the Marked room in Customs on the flea market, it’s 70k-90k worth (sometimes), Check always that the key you'll buy IS 25/25 USES! Don't worry about the price, it’s cheap and it pay itself very fast.

Marked Room Key
Second point: Learn the map, very important info. Your spawn needs to be favorable to get to the dorms first, or at least second, if your spawn is far from dorms, you have to change your objective (hunt the scav boss, do quests, farm scavs/hidden stashes, join other pmc's fights), you can pass through the dorms anyway but it would be looted most of the time, you can get lucky tho, If you have a favorable spawn, stick to the objective, and don't lose time.
RED BOX: BAD SPAWN - BLUE ARROW: GOOD - DECENT SPAWN:
Customs Map with references.

Third point: Rush the 3 floors dorms (where the marked room is) and go straight to it. (Third floor, last dorm in the right with the marks and candles) Tip: When you reach to the door of the marked room, don't open it, go outside behind the marked room, and watch through the window (you can hold C and move the wheel of the mouse to stand or crouch slowly so you can watch clearly what's inside the room, sometimes stuff inside aren’t worth it, so you won’t spend your key in useless stuff). When you realize the loot inside is valuable, go and open it. If the loot is worthy, but not so much to get hyped, don't open the door and roam a bit. If you reach first, wait for other player to come, and ambush them, try to not make noise and hear (wear contacts if you can), with a good positioning and nice aim you can take down players easily. Always take care from the 2 story dorms because there, other players have a good sight of your building.

Marked Room from the 3rd story Dorms, in the third floor, last door right side. (with the marks and canddles)

Window behind the marked room where you can see the loot inside, before open it.
Fourth point: If you get some juicy loot from the marked, or also a player, you need to make your escape fast. A tip if you are been surrounded and get trapped in the marked room: you can rush to the roof and jump from there to a fence (so you don’t take great damage) and escape. I highly recommend to always take 7k roubles in your secure container to use the Dorm V-ex Extract if you are with some very valuable loot (weapon case for example) and you don't want to risk it. Sometimes this saves your life If you spawn in the side of the Crossroads extract (Because de ZB-1011 extract is so far), meanwhile, If you spawn to the other side, almost always the "Smuggler's Boat" Extract is up, and is really close to the Dorms, you can take that risk If you want.
Place when you can jump without taking much damage if you are surrounded in the third floor, in the 3 story dorms, Customs. Always fall in the fence.
DORMS V-EX - Extraction behind 3 story dorms that you can take if is up, you need 7000 roubles, and takes 1 min to extract (hide behind the red gate and get in the car when is 10 seconds left to not expose too much)

Dorms V-ex Extract second Pic. Get close to the car and press F to pay the extract, then wait.
Fifth point: Maybe you will fail the firsts attempts or get so lucky that no one rush the dorms and you get some really good loot. Expect the unexpected. This is random, but most important, do this a couple of times, and you will learn how to fight in the dorms. Learn the better spots, do quests meanwhile too, that’s not a waste of time at all. With time you will know If there's people inside of the dorms or not. Your hearing is your best friend (mainly if you are solo player, stealth is your advantage). Mark spots, play sneaky, play smart. Don't rush.
Important Info: Scav Boss usually spawns in the 3rd floor Dorms (where the marked room is) but not so often, and If you go straight to the third floor, isn't likely to be even a guard in that floor, but there's always a chance… If you want to ignore him, rush the third floor through the side stairs and take a look, you call if there's a guard or two (even the boss) and you want to fight him. Scav boss can spawn in the 2nd floor Dorms too, so take care giving your position through the windows in the 3rd floor Dorms because they shoot you at sight and have sick aim from long range.

Scav Boss Bodyguards (Scav boss gang) they protect the scav boss Reshala.
Reshala, the Scav Boss of Customs. Spawn: 3 story dorms, 2 story dorms, gas station. Always been guarded by he's bodyguards, good loot. (bitcoin, keycard, weapon, meds)


BUDGET LOADOUT TO RUSH THE MARKED ROOM AND FIGHT PLAYERS. (WORK AGAINST WELL GEARED PMC'S)

SSh-68 HELMET: best helmet quality=price, high ricochet chance, LVL3, can save you many times!

6B5-15 ZH-86 ULEY ARMORED RIG: This armor rig is one of the best quality price too, armor 4, and you can trade in ragman with some SOAP and TOILET PAPER. You can drop this and pick other's players armor, hide it if is insured and have decent durability.
6B5-16 ZH-86 ULEY ARMORED RIG: This armor is pretty decent too, is LVL 4, and repair better than the one before. Just need LVL 2 RAGMAN to buy it.

Any comtacts, audio is one of your best tools to fight, try to get this always, mostly when you are playing alone!

any kind of AK-74, caliber 5.45x39 (I prefer the AK-74N but there's little difference between they), take 3 or 4 magazines in total. If you survive, try to get some attachments (mostly muzzle recoil reductor, sight, grip), By preference and playing alone, I try to get a silencer as soon as possible.


AND THE MOST IMPORTANT THING, THE AMMO: THIS IS THE BETTER TO WORSE AMMO FOR AK (5.45X39) Credit of the image to: u/sunmachine_
7N39 IGOLNIK: if you get your hands in this, make sure to use this in a well geared pmc, this penetrate any kind of armor. but is quite expensive. Don't buy it if you are in a budget.
BS AMMO: Second Best ammo, a little bit weaker that Igolkin, but a little bit cheaper too. I highly recommend get at least 30 bullets for your first magazine. And use it wisely.
BT AMMO: When you are in a budget, this is your second best ammo, usually you will kill one or two with your first magazine with BS AMMO, but if you don't your second ammo need to have at least this ammo to finish the rest. Quite decent but hardly penetrate lvl 5-6 chest armor. With this ammo go for the Head or ambush players. Tip: You can get easily a lot of this in Reserve on the top of green boxes, they are in packages of ammo, do scav runs sometimes to exclusively refill your ammo stash, you can get BS too.
BP AMMO: The last decent ammo to kill players, but cheap. Use it to kill under lvl 4 armor players or scavs/ scav boss.
PS-PP AMMO: This two ammo I only recommend to use against scavs, almost no penetration up to armor lvl 2-3.
Other ammo below: NOT RECOMMENDED AT ALL.

My loadout always is ONE MAG OF 30 bullets (or 60 mag if I can afford it to kill squads) of the best ammo (IGOLNIK IF I CAN GET IT, IF DON'T, BS!), then 2 mags of BT AMMO, then 1 mag of BP or PP, exclusively to kill scavs (They always scream at you behind walls so you can notice them, so they give you the chance to change your mag to the shitt*'s one.). And one cheap grenade (RGD-5) if you can afford it, this can save your life and take you out of hard situations sometimes. With this, you can kill one or two, or even three full geared guys with some patience, good spotting, and good aim.
The weapon and ammo is all preference, and looking for the best quality-price. You can use for Budget weapons like SKS, or VEPR HUNTER too, but they are single fire and struggles a bit to fight 2-3 man squads. Up to you guys :)

CAR MED KIT: 6000 roubles for a decent 220 heal/bandage. Good price=efficency.
Painkillers to keep fighting even with a black leg, or run to positionate better.

At least a Scav Backpack, or a Berkut. or similar space. This can carry two normal space weapons. Decent storage.
TIP WHEN LOOTING PLAYERS IN DORMS, OR SURROUNDINGS: When you kill a player, make sure it was alone, be patience, repositionate and take a good look to loot, then, If your items are insured, hide them in dorms nobody look (dorms opens with no loot that can be closed), the bathroom, big bushes, etc. And equip the enemy gear, with this, you don't care anymore if you die because your things are secured (just waste ammo and meds).

That's all guys! It's a solid playstyle, I use it and get me a lot of profit. I hope is useful for someone!

My discord for help, or more tips: Foca#6577. I'm aiming to become a Sherpa and help others.
If this guide have good reviews, i'll make more :)
submitted by Fitzgerald94 to EscapefromTarkov [link] [comments]

Default English word list

Alright so, I took the default database from there https://skribbliohints.github.io/ and with the help of html, I extracted the words to a list separated by commas. It's useful when you want to translate those words into your native language.
Word of advice, when using google translate, do not put all words at once there, it can rapidly worsen the translation.
(And there is a last thing. Their algorithm of picking only custom words is not working really good, at least for me. Meaning that I often get duplicates, despite having a list this big and without duplicates. I'm still trying to find some solution to this, so if somebody is experiencing this as well, share the knowledge please, I will do the same.)
SOLUTION: Thanks for the reply from PepegaWR who identified the cause. I also tested it and there seems to be a custom words limit of 5000 characters. The easiest way in my opinion is to shuffle the words before each session to minimize the impact. Also thanks to the flynger who had the same idea before me :)
Finally, here it is, enjoy the scribbling ^^ :

ABBA, AC/DC, Abraham Lincoln, Adidas, Africa, Aladdin, America, Amsterdam, Android, Angelina Jolie, Angry Birds, Antarctica, Anubis, Apple, Argentina, Asia, Asterix, Atlantis, Audi, Australia, BMW, BMX, Bambi, Band-Aid, Barack Obama, Bart Simpson, Batman, Beethoven, Bible, Big Ben, Bill Gates, Bitcoin, Black Friday, Bomberman, Brazil, Bruce Lee, Bugs Bunny, Canada, Capricorn, Captain America, Cat Woman, Cerberus, Charlie Chaplin, Chewbacca, China, Chinatown, Christmas, Chrome, Chuck Norris, Colosseum, Cookie Monster, Crash Bandicoot, Creeper, Croatia, Cuba, Cupid, DNA, Daffy Duck, Darwin, Darwin Watterson, Deadpool, Dexter, Discord, Donald Duck, Donald Trump, Dora, Doritos, Dracula, Dumbo, Earth, Easter, Easter Bunny, Egypt, Eiffel tower, Einstein, Elmo, Elon Musk, Elsa, Eminem, England, Europe, Excalibur, Facebook, Family Guy, Fanta, Ferrari, Finn, Finn and Jake, Flash, Florida, France, Frankenstein, Fred Flintstone, Gandalf, Gandhi, Garfield, Germany, God, Goofy, Google, Great Wall, Greece, Green Lantern, Grinch, Gru, Gumball, Happy Meal, Harry Potter, Hawaii, Hello Kitty, Hercules, Hollywood, Home Alone, Homer Simpson, Hula Hoop, Hulk, Ikea, India, Intel, Ireland, Iron Giant, Iron Man, Israel, Italy, Jack-o-lantern, Jackie Chan, James Bond, Japan, JayZ, Jenga, Jesus Christ, Jimmy Neutron, John Cena, Johnny Bravo, KFC, Katy Perry, Kermit, Kim Jong-un, King Kong, Kirby, Kung Fu, Lady Gaga, Las Vegas, Lasagna, Lego, Leonardo DiCaprio, Leonardo da Vinci, Lion King, London, London Eye, Luigi, MTV, Madagascar, Mario, Mark Zuckerberg, Mars, McDonalds, Medusa, Mercedes, Mercury, Mexico, Michael Jackson, Mickey Mouse, Microsoft, Milky Way, Minecraft, Miniclip, Minion, Minotaur, Mona Lisa, Monday, Monster, Mont Blanc, Morgan Freeman, Morse code, Morty, Mount Everest, Mount Rushmore, Mozart, Mr. Bean, Mr. Meeseeks, Mr Bean, Mr Meeseeks, Mummy, NASCAR, Nasa, Nemo, Neptune, Netherlands, New Zealand, Nike, Nintendo Switch, North Korea, Northern Lights, Norway, Notch, Nutella, Obelix, Olaf, Oreo, Pac-Man, Paris, Patrick, Paypal, Peppa Pig, Pepsi, Phineas and Ferb, Photoshop, Picasso, Pikachu, Pink Panther, Pinocchio, Playstation, Pluto, Pokemon, Popeye, Popsicle, Porky Pig, Portugal, Poseidon, Pringles, Pumba, Reddit, Rick, Robbie Rotten, Robin Hood, Romania, Rome, Russia, Samsung, Santa, Saturn, Scooby Doo, Scotland, Segway, Sherlock Holmes, Shrek, Singapore, Skittles, Skrillex, Skype, Slinky, Solar System, Sonic, Spain, Spartacus, Spiderman, SpongeBob, Squidward, Star Wars, Statue of Liberty, Steam, Stegosaurus, Steve Jobs, Stone Age, Sudoku, Suez Canal, Superman, Susan Wojcicki, Sydney Opera House, T-rex, Tails, Tarzan, Teletubby, Terminator, Tetris, The Beatles, Thor, Titanic, Tooth Fairy, Tower Bridge, Tower of Pisa, Tweety, Twitter, UFO, USB, Uranus, Usain Bolt, Vatican, Vault boy, Velociraptor, Venus, Vin Diesel, W-LAN, Wall-e, WhatsApp, William Shakespeare, William Wallace, Winnie the Pooh, Wolverine, Wonder Woman, Xbox, Xerox, Yin and Yang, Yoda, Yoshi, Youtube, Zelda, Zeus, Zorro, Zuma, abstract, abyss, accident, accordion, ace, acid, acne, acorn, action, actor, addiction, addition, adorable, adult, advertisement, afro, afterlife, air conditioner, airbag, aircraft, airplane, airport, alarm, albatross, alcohol, alien, allergy, alley, alligator, almond, alpaca, ambulance, anaconda, anchor, angel, anglerfish, angry, animation, anime, ant, anteater, antelope, antenna, anthill, antivirus, anvil, apartment, apocalypse, applause, apple, apple pie, apple seed, apricot, aquarium, arch, archaeologist, archer, architect, aristocrat, arm, armadillo, armor, armpit, arrow, ash, assassin, assault, asteroid, astronaut, asymmetry, athlete, atom, attic, audience, autograph, avocado, axe, baboon, baby, back pain, backbone, backflip, backpack, bacon, bad, badger, bag, bagel, bagpipes, baguette, bait, bakery, baklava, balance, balcony, bald, ball, ballerina, ballet, balloon, bamboo, banana, bandage, bandana, banjo, bank, banker, bar, barbarian, barbecue, barbed wire, barber, barcode, bark, barn, barrel, bartender, base, basement, basket, basketball, bat, bathroom, bathtub, battery, battle, battleship, bayonet, bazooka, beach, beak, bean, bean bag, beanie, beanstalk, bear, bear trap, beatbox, beaver, bed, bed bug, bed sheet, bedtime, bee, beef, beer, beet, beetle, bell, bell pepper, bellow, belly, belly button, below, belt, bench, betray, bicycle, bill, billiards, bingo, binoculars, biology, birch, bird, bird bath, birthday, biscuit, bite, black, black hole, blackberry, blacksmith, blanket, bleach, blender, blimp, blind, blindfold, blizzard, blood, blowfish, blue, blueberry, blush, boar, board, boat, bobsled, bodyguard, boil, bomb, booger, book, bookmark, bookshelf, boomerang, boots, border, bottle, bottle flip, bounce, bouncer, bow, bowl, bowling, box, boy, bracelet, braces, brain, brainwash, branch, brand, bread, breakfast, breath, brick, bricklayer, bride, bridge, broadcast, broccoli, broken heart, bronze, broom, broomstick, brownie, bruise, brunette, brush, bubble, bubble gum, bucket, building, bulge, bull, bulldozer, bullet, bumper, bungee jumping, bunk bed, bunny, burglar, burp, burrito, bus, bus driver, bus stop, butcher, butler, butt cheeks, butter, butterfly, button, cab driver, cabin, cabinet, cactus, cage, cake, calendar, camel, camera, campfire, camping, can, can opener, canary, candle, canister, cannon, canyon, cap, cape, cappuccino, captain, car wash, cardboard, carnival, carnivore, carpenter, carpet, carrot, cartoon, cash, casino, cast, cat, catalog, catapult, caterpillar, catfish, cathedral, cauldron, cauliflower, cave, caveman, caviar, ceiling, ceiling fan, celebrate, celebrity, cell, cell phone, cello, cement, centaur, centipede, chain, chainsaw, chair, chalk, chameleon, champagne, champion, chandelier, charger, cheek, cheeks, cheerleader, cheese, cheeseburger, cheesecake, cheetah, chef, chemical, cherry, cherry blossom, chess, chest, chest hair, chestnut, chestplate, chew, chicken, chihuahua, child, chime, chimney, chimpanzee, chin, chinchilla, chocolate, chopsticks, church, cicada cigarette, cinema, circle, circus, clap, clarinet, classroom, claw, clay, clean, clickbait, cliff, climb, cloak, clock, cloth, clothes hanger, cloud, clover, clown, clownfish, coach, coal, coast, coast guard, coaster, coat, cobra, cockroach, cocktail, coconut, cocoon, coffee, coffee shop, coffin, coin, cola, cold, collapse, collar, color-blind, comb, comedian, comedy, comet, comfortable, comic book, commander, commercial, communism, community, compass, complete, computer, concert, condiment, cone, confused, console, continent, controller, conversation, cookie, cookie jar, copper, copy, coral, coral reef, cord, cork, corkscrew, corn, corn dog, corner, cornfield, corpse, cotton, cotton candy, country, cousin, cow, cowbell, cowboy, coyote, crab, crack, crate, crawl space, crayon, cream, credit, credit card, cricket, cringe, crocodile, croissant, crossbow, crow, crowbar, crucible, cruise, crust, crystal, cube, cuckoo, cucumber, cup, cupboard, cupcake, curry, curtain, cushion, customer, cut, cute, cyborg, cylinder, cymbal, dagger, daisy, dalmatian, dance, dandelion, dandruff, darts, dashboard, daughter, day, dead, deaf, deep, deer, defense, delivery, demon, demonstration, dent, dentist, deodorant, depressed, derp, desert, desk, desperate, dessert, detective, detonate, dew, diagonal, diagram, diamond, diaper, dice, dictionary, die, diet, dig, dinner, dinosaur, diploma, dirty, disaster, disease, dishrag, dispenser, display, diss track, distance, diva, divorce, dizzy, dock, doctor, dog, doghouse, doll, dollar, dollhouse, dolphin, dome, dominoes, donkey, door, doorknob, dots, double, dough, download, dragon, dragonfly, drain, drama, drawer, dream, dress, drink, drip, drive, driver, drool, droplet, drought, drum, drum kit, duck, duct tape, duel, dwarf, dynamite, eagle, ear, earbuds, earthquake, earwax, east, eat, echo, eclipse, eel, egg, eggplant, elbow, elder, election, electric car, electric guitar, electrician, electricity, elephant, elevator, embers, emerald, emoji, employer, emu, end, engine, engineer, equator, eraser, error, eskimo, espresso, evaporate, evening, evolution, exam, excavator, exercise, explosion, eye, eyebrow, eyelash, eye shadow, fabric, fabulous, facade, face, face paint, factory, failure, fairy, fake teeth, fall, family, farm, farmer, fashion designer, fast, fast food, fast forward, father, faucet, feather, fence, fencing, fern, festival, fidget spinner, field, figurine, filmmaker, filter, finger, fingernail, fingertip, fire alarm, fire hydrant, fire truck, fireball, firecracker, firefighter, firefly, firehouse, fireman, fireplace, fireproof, fireside, firework, fish, fish bowl, fisherman, fist fight, fitness trainer, fizz, flag, flagpole, flamethrower, flamingo, flashlight, flask, flea, flight attendant, flock, floodlight, floppy disk, florist, flower, flu, fluid, flush, flute, fly, fly swatter, flying pig, fog, foil, folder, food, forehead, forest, forest fire, fork, fort, fortress, fortune, fossil, fountain, fox, frame, freckles, freezer, fridge, fries, frog, frostbite, frosting, frown, fruit, full, full moon, funeral, funny, fur, furniture, galaxy, gang, gangster, garage, garbage, garden, gardener, garlic, gas, gas mask, gasoline, gasp, gate, gem, gender, generator, genie, gentle, gentleman, geography, germ, geyser, ghost, giant, gift, giraffe, girl, gladiator, glass, glasses, glitter, globe, gloss, glove, glow, glowstick, glue, glue stick, gnome, goal, goat, goatee, goblin, godfather, gold, gold chain, golden apple, golden egg, goldfish, golf, golf cart, good, goose, gorilla, graduation, graffiti, grandmother, grapefruit, grapes, graph, grass, grasshopper, grave, gravedigger, gravel, graveyard, gravity, greed, grenade, grid, grill, grin, groom, grumpy, guillotine, guinea pig, guitar, gumball, gummy, gummy bear, gummy worm, hacker, hair, hair roller, hairbrush, haircut, hairspray, hairy, half, halo, ham, hamburger, hammer, hammock, hamster, hand, handicap, handle, handshake, hanger, happy, harbor, hard, hard hat, harmonica, harp, harpoon, hashtag, hat, hazard, hazelnut, head, headache, headband, headboard, heading, headphones, health, heart, heat, hedgehog, heel, heist, helicopter, hell, helmet, hen, hermit, hero, hexagon, hibernate, hieroglyph, high five, high heels, high score, highway, hilarious, hill, hip hop, hippie, hippo, hitchhiker, hive, hobbit, hockey, holiday, homeless, honey, honeycomb, hoof, hook, hop, hopscotch, horizon, horn, horse, horsewhip, hose, hospital, hot, hot chocolate, hot dog, hot sauce, hotel, hourglass, house, hovercraft, hug, hummingbird, hunger, hunter, hurdle, hurt, husband, hut, hyena, hypnotize, iPad, iPhone, ice, ice cream, ice cream truck, iceberg, icicle, idea, imagination, impact, incognito, industry, infinite, injection, insect, inside, insomnia, internet, intersection, interview, invasion, invention, invisible, iron, island, ivy, jacket, jackhammer, jaguar, jail, jalapeno, janitor, jaw, jazz, jeans, jeep, jello, jelly, jellyfish, jester, jet ski, joker, journalist, journey, judge, juggle, juice, jump rope, jungle, junk food, kangaroo, karaoke, karate, katana, kazoo, kebab, keg, kendama, ketchup, kettle, key, keyboard, kidney, kindergarten, king, kiss, kitchen, kite, kitten, kiwi, knee, kneel, knife, knight, knot, knuckle, koala, kraken, label, laboratory, ladder, lady, ladybug, lake, lamb, lamp, landlord, landscape, lane, language, lantern, lap, laptop, laser, lasso, laundry, lava, lava lamp, lawn mower, lawyer, leader, leaf, leak, leash, leather, leave, leech, legs, lemon, lemonade, lemur, lens, leprechaun, lettuce, levitate, librarian, library, licorice, lid, light bulb, lighter, lighthouse, lightning, lightsaber, lily, lilypad, limbo, lime, limousine, line, link, lion, lips, lipstick, litter box, lizard, llama, loading, loaf, lobster, lock, log, logo, lollipop, loot, loser, lotion, lottery, lounge, love, low, luck, luggage, lumberjack, lung, lynx, lyrics, macaroni, machine, macho, mafia, magazine, magic, magic trick, magic wand, magician, magma, magnet, magnifier, maid, mailbox, mailman, makeup, mall, mammoth, manatee, manhole, manicure, mannequin, mansion, mantis, map, maracas, marathon, marble, margarine, marigold, market, marmalade, marmot, marshmallow, mascot, mask, massage, match, matchbox, mattress, mayonnaise, mayor, maze, meal, meat, meatball, meatloaf, mechanic, meerkat, megaphone, melon, melt, meme, mermaid, message, messy, metal, meteorite, microphone, microscope, microwave, midnight, military, milk, milkman, milkshake, mime, miner, minigolf, minivan, mint, minute, mirror, missile, model, mohawk, mold, mole, money, monk, monkey, monster, moon, moose, mop, morning, mosquito, moss, moth, mothball, mother, motherboard, motorbike, motorcycle, mountain, mouse, mousetrap, mouth, movie, mud, muffin, mug, murderer, muscle, museum, mushroom, musket, mustache, mustard, nachos, nail, nail file, nail polish, napkin, narwhal, nature, navy, neck, needle, neighbor, neighborhood, nerd, nest, network, newspaper, nickel, night, nightclub, nightmare, ninja, noob, noodle, north, nose, nose hair, nose ring, nosebleed, nostrils, notebook, notepad, nothing, notification, novel, nugget, nuke, nun, nurse, nut, nutcracker, nutmeg, nutshell, oar, observatory, ocean, octagon, octopus, office, oil, old, omelet, onion, open, opera, orange, orangutan, orbit, orca, orchestra, orchid, organ, origami, ostrich, otter, outside, oval, overweight, owl, oxygen, oyster, paddle, page, pain, paint, paintball, pajamas, palace, palette, palm, palm tree, pan, pancake, panda, panpipes, panther, pants, papaya, paper, paper bag, parachute, parade, parakeet, parents, park, parking, parrot, party, password, pasta, pastry, path, patient, patio, patriot, pause, pavement, paw, peace, peach, peacock, peanut, pear, peas, peasant, pedal, pelican, pencil, pencil case, pencil sharpener, pendulum, penguin, peninsula, penny, pensioner, pepper, pepperoni, perfume, periscope, person, pet food, pet shop, petal, pharmacist, photo frame, photograph, photographer, piano, pickaxe, pickle, picnic, pie, pig, pigeon, piggy bank, pigsty, pike, pill, pillar, pillow, pillow fight, pilot, pimple, pin, pinball, pine, pine cone, pineapple, pink, pinky, pinwheel, pipe, pirate, pirate ship, pistachio, pistol, pitchfork, pizza, plague, planet, plank, plate, platypus, player, playground, plow, plug, plumber, plunger, pocket, pogo stick, point, poison, poisonous, poke, polar bear, policeman, pollution, polo, pond, pony, ponytail, poodle, poop, poor, popcorn, pope, poppy, popular, porch, porcupine, portal, portrait, positive, postcard, poster, pot, pot of gold, potato, potion, pound, powder, prawn, pray, preach, pregnant, present, president, pretzel, price tag, priest, prince, princess, printer, prism, prison, pro, procrastination, professor, programmer, promotion, protest, provoke, prune, pub, pudding, puddle, puffin, puma, pumpkin, punishment, punk, puppet, purity, purse, puzzle, pyramid, quarter, queen, queue, quicksand, quill, quilt, quokka, raccoon, race, racecar, radar, radiation, radio, radish, raft, rail, rain, rainbow, raincoat, raindrop, rainforest, raisin, rake, ram, ramp, rapper, raspberry, rat, ravioli, razor, razorblade, read, reality, reception, receptionist, record, rectangle, recycling, red, red carpet, reeds, referee, reflection, reindeer, relationship, religion, remote, repeat, reptile, rest, restaurant, retail, revolver, rewind, rhinoceros, rib, ribbon, rice, ring, ringtone, risk, river, roadblock, robber, robin, robot, rock, rocket, rockstar, roll, roof, room, rooster, root, rose, royal, rubber, ruby, rug, ruler, run, rune, sad, saddle, safari, safe, sailboat, salad, sale, saliva, salmon, salt, saltwater, sand, sand castle, sandbox, sandstorm, sandwich, satellite, sauce, sauna, sausage, saxophone, scar, scarecrow, scarf, scary, scent, school, science, scientist, scissors, scoop, score, scream, screen, screw, scribble, scuba, sculpture, scythe, sea, sea lion, seafood, seagull, seahorse, seal, search, seashell, seasick, season, seat belt, seaweed, second, security, seed, seesaw, semicircle, sensei, server, sew, sewing machine, shadow, shake, shallow, shampoo, shape, shark, shaving cream, sheep, shelf, shell, shipwreck, shirt, shock, shoe, shoebox, shoelace, shop, shopping, shopping cart, short, shotgun, shoulder, shout, shovel, shower, shrew, shrub, shy, sick, signature, silence, silo, silver, silverware, sing, sink, sit, six pack, skateboard, skateboarder, skates, skeleton, ski, ski jump, skin, skinny, skribbl.io, skull, skunk, sky, skydiving, skyline, skyscraper, slam, sledge, sledgehammer, sleep, sleeve, slide, slime, slingshot, slippery, slope, sloth, slow, slump, smell, smile, smoke, snail, snake, sneeze, sniper, snow, snowball, snowball fight, snowboard, snowflake, snowman, soap, soccer, social media, socket, socks, soda, soil, soldier, sombrero, son, sound, soup, south, space, space suit, spaceship, spade, spaghetti, spark, sparkles, spatula, speaker, spear, spelunker, sphinx, spider, spin, spinach, spine, spiral, spit, spoiler, sponge, spool, spoon, spore, sports, spray paint, spring, sprinkler, spy, square, squid, squirrel, stab, stadium, stage, stamp, stand, stapler, star, starfish, starfruit, statue, steam, step, stereo, sting, stingray, stomach, stone, stoned, stop sign, stork, storm, stove, straw, strawberry, streamer, street, stress, strong, student, studio, study, stylus, submarine, subway, sugar, suitcase, summer, sun, sunburn, sunflower, sunglasses, sunrise, sunshade, supermarket, superpower, surface, surfboard, surgeon, survivor, sushi, swag, swamp, swan, swarm, sweat, sweater, swimming pool, swimsuit, swing, switch, sword, swordfish, symphony, table, table tennis, tablecloth, tablet, tabletop, taco, tadpole, tail, tailor, take off, talent show, tampon, tangerine, tank, tape, tarantula, target, taser, tattoo, taxi, taxi driver, tea, teacher, teapot, tear, teaspoon, teddy bear, telephone, telescope, television, temperature, tennis, tennis racket, tent, tentacle, text, thermometer, thief, thin, think, thirst, throat, throne, thug, thumb, thunder, thunderstorm, ticket, tickle, tie, tiger, time machine, timpani, tiny, tip, tiramisu, tire, tired, tissue, tissue box, toad, toast, toaster, toe, toenail, toilet, tomato, tomb, tombstone, tongue, toolbox, tooth, toothbrush, toothpaste, toothpick, top hat, torch, tornado, torpedo, tortoise, totem, toucan, touch, tourist, tow truck, towel, tower, toy, tractor, traffic, traffic light, trailer, train, translate, trap, trapdoor, trash can, traveler, treadmill, treasure, tree, treehouse, trend, triangle, trick shot, tricycle, trigger, triplets, tripod, trombone, trophy, tropical, truck, truck driver, trumpet, tuba, tug, tumor, tuna, tunnel, turd, turkey, turnip, turtle, tuxedo, twig, type, udder, ukulele, umbrella, uncle, underground, underweight, undo, unibrow, unicorn, unicycle, uniform, universe, upgrade, vacation, vaccine, vacuum, valley, vampire, vanilla, vanish, vault, vegetable, vegetarian, vein, vent, vertical, veterinarian, victim, victory, video, video game, village, villain, vine, vinegar, viola, violence, violin, virtual reality, virus, vise, vision, vitamin, vlogger, vodka, volcano, volleyball, volume, vomit, voodoo, vortex, vote, vulture, vuvuzela, waffle, waist, waiter, wake up, walk, wall, wallpaper, walnut, walrus, warehouse, warm, wart, wasp, watch, water, water cycle, water gun, waterfall, wave, wax, weak, wealth, weapon, weasel, weather, web, website, wedding, welder, well, werewolf, west, western, whale, wheel, wheelbarrow, whisk, whisper, whistle, white, wife, wig, wiggle, willow, wind, windmill, window, windshield, wine, wine glass, wing, wingnut, winner, winter, wire, wireless, witch, witness, wizard, wolf, wonderland, woodpecker, wool, work, workplace, world, worm, wound, wrapping, wreath, wrench, wrestler, wrestling, wrinkle, wrist, writer, x-ray, xylophone, yacht, yardstick, yawn, yearbook, yellow, yeti, yo-yo, yogurt, yolk, young, youtuber, zebra, zeppelin, zigzag, zipline, zipper, zombie, zoo, zoom,
submitted by StaroSVK to skribbl [link] [comments]

Escape from Tarkov New Player Guide 2.0: 75 Pages and packed with all the information you could ever need for success!

Introduction

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm, but here is a sneak preview!)
Disclaimer: Tarkov recently updated to .12! That's a HUGE amount of information that I need to update. Please be patient! If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices, but should be useful for even Tarkov Veterans. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

3/9/20:
  • [Updated for .12]
  • Money making strategies completed.
  • Minor grammar adjustments, adding additional medical items.
  • Added additional resources, updated old ones.
  • Hideout section complete

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Hideout System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • Tarkov Economy - How do I make money?
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or Scavengers ('Scavs') that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight. They have recently been upgraded to act more intelligently, shoot more accurately, and react to situations on the map, such as investigating noise of gunfire or searching. It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, dynamic and specific loot placement, and multiple options for engagement. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

An updated ammo chart can be found on the wiki.

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
Reserve
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.) Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys. Outdated! Needs to be updated for .12

Offline Raids - Player Practice

Offline raids is a feature added for testing and learning purposes for both new and veteran players alike. It is an incredibly useful tool.
In an offline raid, your progress is not saved. This means you don't keep anything you find, keep any experience 'earned' if you successfully extract, or lose any gear when/if you die. To access OFFLINE Raids, head into a Raid normally until you see this screen. Then Check the box indicating that you want to do an OFFLINE raid and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)
You can control how many scavs spawn (if any) as well as a number of other paramaters. New players should use offline raids as a tool to practice shooting, controls, movement, etc.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all extracts will be active every game, and some are conditional.

To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommended NOT to bring in a lot of gear to Factory until you are experienced.
Factory Map in PvP is best played in Duos - due to the layout of the map, a Maximum of 6 PMCs may be present in the game. Due to the split spawn points, you effectively have 'sides' that have up to 3 spawn locations that are close together. This is why it is recommended to secure/scout enemy spawn locations. If you go in with a Duo, you at max have 2 players on your side for an even 2v2, and if played smartly you can eliminate them and know your 'side' is secure from aggression for the time being.
Upon loading in, scavs usually take a couple minutes to spawn, though this depends on the server in question and isn't super reliable. For new players, the best loadout in Factory is going to be a MP-153 Loadout - using just an MBSS (or similar bag) and ammo in your pocket to fight other players and Scavs. Scavs will often spawn with AKs and other 'vendorable' weapons, so is a good source of income.
Factory is also one of the best maps to Scav into, as Scavs can typically avoid the Exit camping strategy employed by a lot of weaker or newer players in order to secure gear, because they typically have extra exfiltrations whereas PMCs without the Factory Exit Key are stuck using Gate 3.
If you go in with a modicum of gear, it is recommended to keep at least a flashbang (Zarya) in your container. This will allow you to quickly slot it into an empty chest rig or pocket so you can throw it into the exit door, this will flash enemies and is cheap to do - the one time you survive because you flashed the 3 exit campers using shotguns will make this strategy extremely valuable.

Customs

Extract map
A fairly large map that was recently expanded and is expected to receive an overhaul within a patch or two, due to the choke point design of the map. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse ('big red') near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side. Players can also spawn in several places in the woods North of boilers.
This map has the most quests in the game. Geared players often come to customs to challenge other squads over Dorm loot and to fight a Scav boss. New players are usually trying to do one of several early quests, such as ‘Debut’ which tasks them with killing 5 scavs on Customs and acquiring 2 MR-133 shotguns (pump shotties) from their corpses. Construction is also a popular hotspot as it has a lot of scav spawns as well as the location for the Bronze Pocketwatch, which is Prapor’s second quest.
Customs itself does not offer very much loot on average. There are several spots which can contain decent, but the vast majority is located in a couple different locations.
Dorms is the best loot location for Customs. It has two sets, 2 story and 3 story dorms. They each have their own sections of good loot, but the best is considered to be 3 story dorms, due to the presence of the Marked Room. The marked room requires a marked key to open, and has a good chance to spawn rare loot, such as keytools, documents cases, weapons cases, and high-end weapons. Due to the nature of the high value of this room, it’s almost always contested and it’s one of the best rooms in the game to farm, albeit with difficulty to successfully extract with the loot found. Note, though the key required has a maximum amount of uses, it is a fairly cheap key, and worth buying if you like to run customs and go to Dorms.
Dorms also has a ton of early quests (Operation Aquarius, for one) with some keys being valuable to use, but most dorms keys aren’t worth that much on the market. There’s too many to list here, but make sure to check the Map Keys and You at the top of the guide to determine what the value of a particular key is.
Checkpoint (Military Checkpoint) is also a decent loot spot, though not nearly as good as Dorms. If you have the key, it has a grenade box and 2 ammo boxes which can spawn good ammo. The jacket in the blue car also can spawn good medical keys as well as medical items. It is very close to the gas station, so I’ll include that here as well.
The Gas Station is one of the possible spawn locations for the scav boss. It has loose food items, a weapon box in the side room, with two keyed rooms leading to a safe and a med bag and box. Also contains a couple registers and food spawns on the floor. The emercom key can spawn on the seat in the ambulance out front.
North of the gas station is the Antenna, which contains 3 weapon boxes, a tool box, and a med bag. Possible location for scav boss spawn, albeit rarely, and also spawns regular scavs, like checkpoint and gas station.
Beyond that, there’s scattered loot around the map in different places, but usually not enough to warrant going out of your way for. There’s also scav caches, mostly around the middle road outside construction and around the boiler area.
The scav boss for customs is 'Reshala.’ He has 5 guards that have above-average gear and can be tough to deal with solo. The guards tend to be more aggressive than normal scavs, so they can be a lot to handle but are vulnerable to fragmentation grenades or flashbangs due to their close proximity to one another. Reshala himself has a good chance to have one or more bitcoin in his pockets, as well as his unique Golden TT, which is required for a Jaegar quest and used in conjunction with other Golden TT's to purchase a Tactec, good plate carrier. Reshala may spawn either Dorms (either bldg), New Gas Station, or rarely the tower north of the gas station. Scav bosses are dangerous enemies with escorts that have above-average loot (sometimes great loot) and are hostile to everyone, Including player scavs. Scav guards will approach a player scav and basically tell them to leave the area, and if they walk closer towards the scav boss they turn hostile.
The ‘official’ spawn rate for Reshala is 35%.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods are a good source of end-game keys that are hard to find.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.
As of .12, Woods now houses a Scav boss that acts as a Sniper scav. He is incredibly dangerous and usually carries a tricked-out SVDS. The 7.62x54 caliber is not to be underestimated. That caliber can and will wreck your shit through what most players are capable of wearing, especially early on in a wipe. He may also carry an AK-105, so he's going to be dangerous at both short and long ranges.
He has two guards, and he typically patrols the area around the Sawmill, and carries a key to a cache nearby full of goodies. His key is part of a quest for Jaegar.
Woods also has two bunkers, one of them being an extract and requiring a key. Both bunkers have some moderate loot in them, thus worth visiting, though not necessarily worth going out of your way for them. Several quests occur around the sawmill area, which contains a good couple keys that can spawn.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot. The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily. The Village (Not to be confused with villa) contains a lot of toolboxes which can contain lots of parts used to upgrade your Hideout.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline. For this and other reasons, probably the best map for new players to learn the game with.
A good loot route is to hit the village (caches in it), scav island (2 med bags, 2 toolboxes, 2 weapon boxes, 1 cache), burning gas station (weapon boxes and a safe), pier (potential extract, 2 pcs 2 safes and lots of filing cabinets), and weather station. Scavs may spawn around these areas, but most players just head straight for resort anyway, so you are much less likely to encounter them, especially if you avoid Mylta power (most players hit it on the way to or leaving from the resort). Excellent route as a player scav as well.

Interchange

Detailed map
Great, great loot area, but very complex map. Old computers might face unique struggles with this map. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map, but usually avoidable. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests or for hideout upgrades. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest asap when going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.
Both the tech stores (Techlight, Techxo, Rasmussen) and department stores (Groshan, Idea, OLI) are the primary places to hit. There’s also Kiba (weapons store) as well as Emercom and Mantis. Players have different strategies, but this map is unique in the sense that it really rewards exploring. Most stores will have things you can grab that are worth quite a bit but are often overlooked. Very popular place to go in as a Player Scav.

Reserve

Brand new map, chock full of loot. Has more complex extracts than other maps, save for Labs. Excellent place to farm rare barter items, computer parts, and especially military hardware. PMCs have limited extracts, most being conditional, and the ones that aren’t require activation of ‘power’ to turn on the extract, which alerts the map the extract has been opened and can spawn Raiders (more on them below.)
Additionally, has a scav boss by the name of Glukhar, who has multiple heavily armed guards. He has multiple spawn locations and can arrive with the train.

The Lab ('Labs')

Here's a map.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!
Labs is a very complex map compared to the rest of Tarkov. There is a great deal more exfiltrations but many of them have requirements or a sequence of events needed to be able to extract from them. It is recommended to read the Tarkov Wiki on Labs before raiding there.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is a lucrative end-game raid location, comparable to 'dungeons' in other games. They are populated by tougher enemies that give greater rewards. In order to go to labs, you need to acquire a keycard, this functions like mechanical keys but instead of opening a door, they unlock your ability to select Labs for a raid.
They may be found in-raid in various locations, most notably in scavs backpacks, pockets, and in filing cabinets. They may be purchased from Therapist at LL4 for 189K Roubles. Labs are populated by a unique kind of AI enemy, Raiders.

Raiders

Raiders are the Labs form of Scavs, or AI enemies. However, unlike other maps, they cannot contain player Scavs. Raiders have a much tougher than your average scav, they are capable of advanced tactics (such as flanking) and throw grenades and use other consumables as a player would. Once 'locked' onto you, they are typically capable of killing you very quickly, even if you are wearing high-end armor.
In Tarkov, Raiders act like the avatars of Death. They are clad in USEC and BEAR equipment, as they are effectively AI PMCs. Many changes have been made to labs and specifically how Raider AI works and to prevent exploits to easily farm them as well as bugs where they could be deadlier than intended.
A general rule of thumb is not to fight Raiders directly. They can and WILL kill you. Raiders can spawn with 7N9, or 'big boy' ammo. This ammunition type is incredibly lethal to players, even those wearing the toughest armor. If you get shot in the head, doesn't matter what kind of helmet, face shield, killa helmet, etc you are wearing, you will almost certainly die.
Because Raiders are controlled by AI, they have zero ping. They may also end to immediately respond as if you were aggressive even if they did not originally know you were there - ESP Raiders effectively will prone and return fire even as you ADS and put them in your sights.
This is why engaging a Raider must be done very, very carefully. There are a few strategies that you may employ, most commonly some form of baiting them towards an area and then killing them when they arrive. Players may accomplish this by generating noise - gunfire, melee weapon hitting walls, crates, etc, player deaths, players Mumbling (F1 by default) can all attract Raiders to investigate your area.
Due to the high power of Raiders, players often go in with minimal loadouts and seek to avoid conflict with other players, especially geared ones. Most players avoid PvP in Labs, though a good portion of the playerbase thoroughly enjoys hunting down poorly-geared players after they kill a few Raiders for them.
As such, players will lay prone in a hallway, or crouch in a room, and attract Raiders to enter their domicile by opening the door, and immediately headshotting them. Few Raiders actually wear helmets (though some do) so most players specialize in 'flesh ammo' or, ammunition that foregoes armor penetration in favor of raw damage in order to kill Raiders more reliably, because Raiders have slightly higher head health than PMCs do.
Raiders spawn with a great variety of equipment, weapons, armor, and materials such as medication or hideout parts. They tend to have chest armor and may have different helmets. Their pockets can contain Labs keycards, morphine, Ifaks, cash, and other items. They're always worth checking.
Raiders are a good source of grenades, they will often have F-1's and Zarya's in their rig or pockets that you can use to fight off players and Raiders alike.
Recently, changes have been made to Labs to make them less profitable so that other maps are more appealing. The cost and rarity of keycards increased, as well as reducing the frequency that raiders spawn, so that they come in more infrequent groups but also tighter in formation, while also lowering the overall output of individual Raiders, so that they are less likely to have a bunch of extra materials, such as grenades and other items.
Experience Farming on Labs
Labs is one of the best places to farm experience in the entire game. Killing a Raider with a headshot awards 1100 Experience. This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita Labs is undergoing constant changes. Nikita and BSG take feedback seriously, and always consider what the players are telling them. It known that Labs will eventually be accessed via the Streets of Tarkov map, and will require you to enter that map, make it to the labs entrance, and then extract from Labs to return to Streets of Tarkov and exfil from there as well. This will likely add an additional layer of risk to being ambushed for your goodies along your way out, as well as punishing damage taken in labs more severely. Additionally, keycards will have a limited number of uses, and may open more than one room.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb without the use of a Surgical Kit.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration! Bloodloss also helps level your Vitality skill, which in turn gives you experience towards your Health skill, which is necessary to reach level 2 of in order to improve your hideout.
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.) Fractures require specialized medical kits to heal.
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head. Restoring hydration helps train Metabolism, which improves positive effects from food and drink.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention. A black stomach multiplies damage taken by 1.5 and redistributes that damage across your entire health pool.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit. Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb. They're also useful as you can buy them from Therapist to heal yourself if you died in a raid.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit, but some players value them due to the Car's overall low health pool. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Fractures are much more common this patch, due to them being added back in the game from standard bullet wounds, not just drops. Available from Therapist at Level I, no quest needed. Can be used to craft a Salewa.
Alu Splint
More advanced form of the normal split. Works the same, but has up to 5 uses. Recommended to carry in your container if possible, due to frequency of fractures from gunfire.
CMS (Compact Medical Surgery) Kit
New medical item added in .12, fantastic item. Allows you to perform field surgery, removing the black limb state and allowing you to heal it beyond 0 hp. Takes 16 seconds to use, and cannot be cancelled so make sure you are safe if you are using it! Will reduce the maximum health of the limb it's used on by 40-55%, but will effectively remove all negative effects incurred by having a black limb. Highly recommended to carry in your container for emergencies. Can be bartered from Jaeger LL1, and purchased for roubles LL2.
Surv12 field surgical kit
Same as the compact surgical kit, but takes 4 seconds longer, and the health penalty is reduces to 10-20% max health of the limb. Considering this kit is 1x3, taking up a huge amount of space, it's probably not worth using. It's just too large. Better this than nothing, though.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Often kept in a player's secure container as a backup health pool, before IFAKs are unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. More rouble efficient form of a healing due to its high health pool, costs 13k roubles. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear. With a high health pool and relatively low cost, it's also a more efficient way of healing damage sustained while in raids. Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II. Required as part of Therapist's first quest, Shortage. This makes Salewas very valuable early on in a wipe as it gatekeeps the rest of Therapist's quests, most of which occur on Customs early on. Can be crafted in your meds station with a painkiller, splint, and bandage.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I. It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels. Can be crafted in Lvl 2 medstation.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures. Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4. Due to its price point from Therapist at just under 23k Roubles and its healthpool of 1800, it is by far the most efficient method of healing from raid damage, at a 1.3 roubles per health, dramatically lower than other options available. Can be crafted in Lvl 3 medstation.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect. Note that the Hideout has changed how some of these items are used, and because Tarkov is under constant development, it is very likely that these materials may be used to create higher-grade medkits or to upgrade your medstation. That being the case, it's best to hoard the unknown items for now as efficiently as possible until you know you don't need them.
Analgin Painkillers
The holy grail of pain medication. "Painkillers" have 4 total uses. The total duration is greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles. Makes a loud, distinctive gulping noise. Can be used to craft Salewa kits.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. It is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 205s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item. Most likely a component of a medstation manufacturing process or upgrade. Keep it.
Ibuprofen
Powerful painkiller. Lasts 500 seconds and has 12 uses. This item is recommended as your long-term solution for painkillers. While it is valuable because it's used to trade for THICC items case, it's the cheapest component and is very useful as a painkiller. It has a long duration and a large amount of uses, so keep it in your container for use as a painkiller if your primary painkillers wear off. Don't use it completely up, though. Keep the 1/12 bottles for the trade.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has a maximum of 10 uses. Removes Pain, applies Painkillers for 500 seconds (8.3 minutes). Useful to keep in your container as an alternative to Painkillers, though it takes 6 seconds to use, which is longer than other painkillers. Used as part of a barter trade for the Medcase.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. It also removes toxication and Radiation exposure, both of which are not yet implemented into the game. Like Vaseline, has a maximum of 10 uses. Painkiller effect lasts for 10 minutes, and takes 7 seconds to apply. Recommended to take only if you are going on large maps and you have extra room in your container. Can be used with Ibuprofen and 5x Med parts to craft 7 Propital.

Continued below in a series of comments, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

Searchable table of all quest and hideout upgrade items 0.12.6

Taken from the official wiki. If you have any corrections let me know and I'll edit. Copiable to a spreadsheet application if you want to start crossing items out.
Lvl 10 requirement - 57124 XP
Trader Quest Type Objectives
Prapor Debut Elimination Kill 5 Scavs at Customs; Hand over 2 MP-133 pump-action shotguns
Prapor Checking PickUp Find the bronze pocket watch; (Optional) Find the key to the tank truck; Hand over the bronze pocket watch to Prapor
Prapor Shootout picnic Elimination Neutralize 15 Scavs on Woods
Prapor Delivery from the past PickUp Find a secure case in the Tarcone Director's Office at the Customs terminal; Leave the case in the Factory swing room, on 2nd floor of shop 3; Survive and exit Factory location
Prapor BP depot Discover Mark fuel tank №1 with beacon on Customs; Mark fuel tank №2 with beacon on Customs; Mark fuel tank №3 with beacon on Customs; Mark fuel tank №4 with beacon on Customs; Survive and leave the area
Prapor Bad rep evidence PickUp Find secure folder 0031 in a bunkhouse on Customs; (Optional) Gain access to the closed room in the Factory offices; (Optional) Find the bunkhouse key; Hand over secure folder 0031 to Prapor; Survive and exit Customs location
Prapor Ice cream cones PickUp Find 6 60-round mags for AK; (Optional) Find the key from the bunker in the Terragroup employee room; (Optional) Locate the right bunker in the Woods; Hand over 6 60 round mags for AK to Prapor
Prapor Postman Pat - Part 1 PickUp Find a letter on a messenger in the Factory; Survive and exit Factory location; Hand over the letter to Therapist
Prapor Shaking up teller PickUp Find something valuable in the dorm room 203; (Optional) Gain access to room 214; Hand over the item to Prapor
Prapor The Punisher - Part 1 Elimination Kill 15 Scavs at the Shoreline using AKM series weapon
Prapor The Punisher - Part 2 Elimination Kill 12 Scavs at the Shoreline using a suppressed weapon; Find in raid 7 lower half-masks; Hand masks over to Prapor
Prapor The Punisher - Part 3 Elimination Kill 25 Scavs on Customs using AKS-74U
Prapor The Punisher - Part 4 Elimination Kill 10 Scavs in Woods using 12 gauge shotguns; Kill 10 PMCs on Shoreline while wearing a balaclava and a scav vest.; Find in raid 5 knives Bars A-2607; Handover knives to Prapor
Prapor The Punisher - Part 5 PickUp Find 3 AK-74N; Handover AK-74N rifles to Prapor; Find 3 M4A1 assault rifles; Handover M4A1 rifles to Prapor; Find 5 PM pistols; Handover pistols to Prapor; Kill 10 PMC operatives. You must be wearing a PACA vest and 6b47 helmet
Prapor The Punisher - Part 6 Elimination Kill 15 PMC operators. You must use SVD; Find 7 PMC USEC dogtags; Hand over 7 PMC USEC dogtags; Find 7 PMC BEAR dogtags; Hand over 7 PMC BEAR dogtags
Prapor Polikhim hobo Elimination Kill 25 Scavs on Customs
Prapor Big customer Completion Find a transport with chemicals; Mark the chemical transport with a beacon; Survive and extract Customs
Prapor No offence PickUp Find 10 M67 grenades; Handover grenades to Prapor
Prapor Grenadier Elimination Kill 12 PMC's with grenades
Prapor Perfect mediator Standing Reach 4-th level of standing with Ragman; Reach 4-th level of standing with Skier; Reach 4-th level of standing with Mechanic; Reach 4-th level of standing with Peacekeeper; Reach 4-th level of standing with Prapor; Reach 4-th level of standing with Therapist
Prapor Insomnia Elimination Kill 30 PMC's during nighttime (23 to 04)
Prapor Test drive - Part 1 Elimination Kill 5 PMC's using an M1A with a Hybrid 46 silencer and a Trijicon REAP-IR thermal scope
Prapor Regulated materials PickUp Find in raid military battery; Handover military battery; Find in raid 10 30-mil. shells for BMP cannon; Handover 10 30-mil. shells for BMP cannon
Therapist Shortage PickUp Find 5 Salewa kits; Hand over 5 Salewa kits to Therapist
Therapist Sanitary Standards - Part 1 PickUp Find gas analyzer; (Optional) Get access to the pumping station at the Factory; Hand over the gas analyzer to Therapist
Therapist Sanitary Standards - Part 2 Completion Find in raid 2 gas analyzers; Hand over the gas analyzers to Therapist
Therapist Operation Aquarius - Part 1 PickUp Find hidden water in the dorm; Survive and extract Customs
Therapist Operation Aquarius - Part 2 Elimination Eliminate 15 Scavs on Customs
Therapist Painkiller PickUp Find in raid 4 morphine syringes; Hand the syringes over to Therapist
Therapist Pharmacist PickUp Find a case with the device; (Optional) Find the paramedic's car; (Optional) Get into dorm room 114; Hand over the case to Therapist
Therapist Supply plans PickUp Find the secure folder on the sawmill; Survive and exit Woods location; Hand over the folder to Therapist
Therapist General wares Completion Find in raid 15 cans of meat; Hand the cans over to Therapist
Therapist Car repair PickUp Find in raid 4 car batteries; Find in raid 8 spark plugs; Hand car batteries over to Therapist; Hand spark plugs over to Therapist
Therapist Health Care Privacy - Part 1 Discover Mark 1st ambulance; Mark 2nd ambulance; Mark 3rd ambulance; Survive and exit the location
Therapist Health Care Privacy - Part 2 Discover Gather info on the fate of the Terragroup research; Hand over info on the fate of the Terragroup research; Survive and exit the location
Therapist Health Care Privacy - Part 3 Discover Find the car that belonged to the head of the Medical Service; Pick up the blood sample; Hand over the blood sample; Survive and exit the location
Therapist Health Care Privacy - Part 4 Skill Increase Health skill level to 4
Therapist Health Care Privacy - Part 5 Multi Locate the drop spot in the nighttime in Factory; Obtain 3 packs of gunpowder and leave them in the designated spot
Therapist Postman Pat - Part 2 PickUp Hand over the letter from messenger to the Therapist
Therapist Out of curiosity PickUp Find a transport with chemicals; Mark the chemical transport with a beacon; Survive and extract Customs
Therapist Trust regain PickUp Find 303 dorm room key; Find ZB-014 key; Find the customs military checkpoint key; Find gas station closet key; Hand over 303 key; Hand over ZB-014 key; Hand over the checkpoint key; Hand over closet key
Therapist Hippocratic Vow Completion Handover 500 dollars.
Therapist Private clinic Completion Handover 3 Ophthalmoscopes; Handover 3 LEDX Skin Transilluminators
Therapist Athlete Skill Earn 10 Health skill level
Therapist Decontamination service Elimination Kill 30 Scavs at the Interchange, from the range less than 60 meters.You must be wearing spec. gear
Therapist An apple a day - keeps the doctor away Completion Handover 400,000 roubles
Skier Supplier PickUp Hand over 4 body armor to Skier; Hand over 4 shotguns to Skier
Skier The Extortionist PickUp Find the hidden valuable cargo; (Optional) Find the messenger body; (Optional) Find a place where the messenger hid the item; Hand it over to Skier
Skier Stirrup Elimination Eliminate 3 PMC operators. You must be using pistols
Skier What's on the flash drive? PickUp Find in raid two USB flash drives with information; Hand them over to Skier
Skier Golden swag Completion Find a Gilded Zibbo lighter; Leave the lighter in the bunkhouse in the trailer parking (Customs)
Skier Chemical - Part 1 PickUp Find some information about the Deputy Chief's past life; (Optional) Find a sleeping place of the former Deputy Chief of Security Hand it over to Skier; Find items that can help the investigation; Hand them over to Skier
Skier Chemical - Part 2 PickUp Find any information that could help with the investigation; Hand it over to Skier; Find any evidence that could help with the investigation; Hand the evidence over to Skier
Skier Chemical - Part 3 PickUp Find a Syringe with a chemical in the Factory; Hand over the syringe to Skier
Skier Chemical - Part 4 PickUp Find a transport with chemicals; Mark the chemical transport with a beacon; Survive and extract Customs
Skier Loyalty buyout Standing Give 1 million roubles to Skier
Skier Friend from the West - Part 1 Elimination Kill 7 USEC Find 7 PMC USEC dogtags; Hand over 7 PMC USEC dogtags
Skier Friend from the West - Part 2 Merchant Hand over $6,000
Skier "Vitamins" - Part 1 PickUp Get first Chemical container; Hand over first Chemical container; Get second Chemical container; Hand over second Chemical container; Get third Chemical container; Hand over third Chemical container
Skier "Vitamins" - Part 2 PickUp Find in raid 3 Medical bloodset; Hand over Medical bloodset, 3 pcs; Find in raid 4 Respirator; Hand over Respirator, 4 pcs
Skier Lend lease - Part 1 PickUp Get first Motor Controller; Hand over first controller; Get second Motor Controller; Hand over second controller; Get third Motor Controller; Hand over third controller; Get first Single-axis Fiber Optic Gyroscope; Hand over first Single-axis Fiber Optic Gyroscope; Get second Single-axis Fiber Optic Gyroscope; Hand over second Single-axis Fiber Optic Gyroscope
Skier Informed means armed Completion Install a WIFI camera to watch the pier; Install the WIFI camera to watch the road to port; Install the WIFI camera to watch Kiba Arms store
Skier Chumming Completion Stash 3 gold chains under the mattress next to BTR-80A; Stash 3 gold chains in the microwave on the 3rd floor of dorms; Stash 3 gold chains in the middle accommodation unit of the sawmill; Kill 5 PMC operators on Interchange in time period from 23:00 till 10:00
Skier Kind of sabotage PickUp Hand over folder 0052 to Skier
Skier Silent caliber Elimination Kill 20 Scavs with a suppressed 12 gauge shotgun; Kill 10 PMC's with a suppressed 12 gauge shotgun
Skier Flint Skill Earn 8 Stress Resistance skill level
Skier Bullshit Discovery Find False flash drive; Put fake flash drive (Dorms, 3-rd floor. Pile of trash opposite the stairs) Put sniper rifle SV-98 (Dorms, 3-rd floor. Pile of trash opposite the stairs; Put Roler watch (Dorms, 3-rd floor. Pile of trash opposite the stairs) Do not kill Scavs at Customs until the quest is completed
Skier Setup Elimination Kill 15 PMC's at Customs. You must be wearing spec. gear
Peacekeeper Fishing Gear Completion Find the secret spot; Leave sniper rifle in place; Leave multitool in place; Survive and leave the area
Peacekeeper Tigr Safari Discover Mark first Tigr vehicle at Customs; Mark second Tigr vehicle at Customs; Mark third Tigr vehicle at Customs; Survive and leave the area
Peacekeeper Scrap Metal Discover Mark first tank T-90 at Shoreline; Mark second tank T-90 at Shoreline; Mark third tank T-90 at Shoreline; Survive and leave the area
Peacekeeper Eagle Eye PickUp Find the first UAV crash site; Find SAS disk from the first crashed drone; Hand over SAS disk from the first crashed drone; Find the second UAV crash site Find SAS disk from the second crashed drone; Hand over SAS disk from the second crashed drone
Peacekeeper Humanitarian Supplies Discover Mark first truck with lost UN cargo; (Optional) Find first truck with lost UN cargo; Mark second truck with lost UN cargo; (Optional) Find second truck with lost UN cargo; Find 5 MRE ration packs; Deliver 5 MRE ration packs to Peacekeeper; Kill 10 Scavs at the Shoreline. You must be wearing UN uniform (MF-UNTAR armor vest and UNTAR helmet); Survive and leave the area
Peacekeeper Redacted quest - Part 1 Exploration Find the missing informant Survive and leave the area
Peacekeeper Redacted quest - Part 2 Exploration Put the beacon on the ritual spot at the Customs; Put the beacon on the ritual spot in the Woods; Put the beacon on the ritual spot in the Shoreline; Survive and leave the area
Peacekeeper Spa Tour - Part 1 Elimination Kill 7 Scavs at the Shoreline with 12 gauge shotgun headshots
Peacekeeper Spa Tour - Part 2 Exploration Mark the helicopter with a beacon Mark a safe road with a beacon Survive and leave the area
Peacekeeper Spa Tour - Part 3 PickUp Find in raid WD-40 100ml; Hand over WD-40 100ml; Find in raid Clin wipers, 2 pcs; Hand over Clin wipers, 2 pcs; Find in raid Corrugated hoses, 2 pcs; Hand over Corrugated hoses, 2 pcs; Find in raid Ox bleach, 2 pcs; Hand over Ox bleach, 2 pcs
Peacekeeper Spa Tour - Part 4 Discover Find generators in right wing; Find generators in left wing; Survive and leave the area
Peacekeeper Spa Tour - Part 5 PickUp Find the key from the locked resort rooms; Hand over key from the locked resort rooms
Peacekeeper Spa Tour - Part 6 Standing Hand over $8,000
Peacekeeper Spa Tour - Part 7 PickUp Find in raid Morphine injector, 4 pcs; Hand over Morphine injector, 4 pcs; Find in raid Heat-exchange alkali surface washer, 2 pcs; Hand over Heat-exchange alkali surface washer, 2 pcs; Find in raid Corrugated hose, 2 pcs; Hand over Corrugated hose, 2 pcs; Find in raid 5L propane tank, 2 pcs; Hand over 5L propane tank, 2 pcs
Peacekeeper Cargo X - Part 1 PickUp Find the cargo record in the computer room; Hand over the retrieved data to Peacekeeper
Peacekeeper Cargo X - Part 2 Exploration Find a room with reservoirs; Find any information on the second part of the shipment; Give the info on the second part of the cargo to Peacekeeper
Peacekeeper Cargo X - Part 3 Multi Find hidden Terragroup cargo; Survive and leave the area
Peacekeeper Lend lease - Part 2 PickUp Find in raid Military COFDM wireless Signal Transmitter; Find in raid 2 Virtex programmable processors; Handover Military COFDM wireless Signal Transmitter; Handover 2 Virtex programmable processors
Peacekeeper Wet Job - Part 1 Elimination Kill 10 Scavs at the Shoreline using a suppressed M4 or ADAR
Peacekeeper Wet Job - Part 2 Exploration Find the fisher's dwelling; Set the beacon; Survive and leave the area
Peacekeeper Wet Job - Part 3 Exploration Find Artyom's car; Survive and leave the area
Peacekeeper Wet Job - Part 4 PickUp Find a list of resort tenants; Hand over the list of tenants to Peacekeeper
Peacekeeper Wet Job - Part 5 PickUp Find info on Artyom's work; Hand over the info to Peacekeeper
Peacekeeper Wet Job - Part 6 Skill Reach level 7 in Sniper rifle handling skill
Peacekeeper The guide Exploration Survive at Interchange (Status: Survived); Survive at Shoreline (Status: Survived); Survive at Factory (Status: Survived); Survive at Laboratory (Status: Survived); Survive at Woods (Status: Survived); Survive at Customs (Status: Survived); Survive at Reserve (Status: Survived)
Peacekeeper Peacekeeping mission Elimination Kill 12 Scavs on Customs while dressed in the UN uniform (UNTAR helmet, MF-UNTAR armor vest, Colt M4A1); Kill 12 Scavs on Interchange while dressed in the UN uniform (UNTAR helmet, MF-UNTAR armor vest, Colt M4A1); Kill 12 Scavs on Shoreline while dressed in the UN uniform (UNTAR helmet, MF-UNTAR armor vest, Colt M4A1); Kill 12 Scavs on Woods while dressed in the UN uniform (UNTAR helmet, MF-UNTAR armor vest, Colt M4A1)
Peacekeeper Mentor Completion Handover 50,000 euros
Mechanic Gunsmith - Part 1 Parameter-oriented modding Modify MP-133 to comply with the required specification
Mechanic Gunsmith - Part 2 Parameter-oriented modding Modify AKS-74U to comply with the required specification
Mechanic Gunsmith - Part 3 Parameter-oriented modding Modify MP5 to comply with the required specification
Mechanic Gunsmith - Part 4 Parameter-oriented modding Modify M4A1 to comply with the required specification
Mechanic Gunsmith - Part 5 Parameter-oriented modding Modify DVL-10 to comply with the required specification
Mechanic Gunsmith - Part 6 Parameter-oriented modding Modify R11 RSASS to comply with the required specification
Mechanic Gunsmith - Part 7 Parameter-oriented modding Modify Remington Model 870 to comply with the required specification
Mechanic Gunsmith - Part 8 Parameter-oriented modding Modify AKM to comply with the required specification
Mechanic Gunsmith - Part 9 Parameter-oriented modding Modify AKS-74N to comply with the required specification
Mechanic Gunsmith - Part 10 Parameter-oriented modding Modify AK-105 to comply with the required specification
Mechanic Gunsmith - Part 11 Parameter-oriented modding Modify AS VAL to comply with the required specification
Mechanic Gunsmith - Part 12 Parameter-oriented modding Modify AK-102 to comply with the required specification
Mechanic Gunsmith - Part 13 Parameter-oriented modding Modify SIG MPX to comply with the required specification
Mechanic Gunsmith - Part 14 Parameter-oriented modding Modify AKMN to comply with the required specification
Mechanic Gunsmith - Part 15 Parameter-oriented modding Modify M1A to comply with the required specification
Mechanic Gunsmith - Part 16 Parameter-oriented modding Modify M4A1 to comply with the required specification
Mechanic Farming - Part 1 Completion Fix the first control board Fix the second control board Survive and leave the area
Mechanic Farming - Part 2 PickUp Find in raid Powercord, 2 pcs; Hand over Powercord, 2 pcs; Find in raid T-Shaped Plug, 4 pcs; Hand over T-Shaped Plug, 4 pcs; Find in raid Printed circuit board, 2 pcs; Hand over Printed circuit board, 2 pcs
Mechanic Farming - Part 3 Completion Find a warehouse of confiscate; Get package with graphics cards; Hand over package with graphics cards
Mechanic Farming - Part 4 PickUp Find in raid Graphics card, 3 pcs; Hand over Graphics card, 3 pcs; Find in raid CPU Fan, 8 pcs; Hand over CPU Fan, 8 pcs
Mechanic Signal - Part 1 Discover Find the first signal source; Find the second signal source; Survive and leave the area
Mechanic Signal - Part 2 PickUp Find in raid 3 PC CPU; Find in raid 3 Rechargeable battery; Find in raid 3 Printed circuit board; Find in raid 3 Broken GPhone; Hand over PC CPU, 3 pcs; Hand over Rechargeable battery, 3 pcs; Hand over Printed circuit board, 3 pcs; Hand over Broken GPhone, 3 pcs
Mechanic Signal - Part 3 Completion Place first jammer; Place second jammer; Place third jammer; Survive and leave the area
Mechanic Signal - Part 4 Skill Increase memory skill level to 4
Mechanic Bad habit PickUp Find in raid Malboro cigarettes, 5 pcs; Hand over Malboro cigarettes, 5 pcs; Find in raid Strike cigarettes, 5 pcs; Hand over Strike cigarettes, 5 pcs; Find in raid Wilston cigarettes, 5 pcs; Hand over Wilston cigarettes, 5 pcs
Mechanic Scout Completion Find a way out of the factory 1; Find a way out of the factory 2; Find a way out of the factory 3; Survive and exit the location
Mechanic Insider Standing Reach level 3 loyalty with Prapor
Mechanic Psycho Sniper Skill Upgrade the Sniper skill to level 9
Mechanic Import PickUp Find in raid UHF RFID Reader; Find in raid VPX Flash Storage Module; Handover UHF RFID Reader; Handover VPX Flash Storage Module
Mechanic Fertilizers PickUp Find in raid 5 Wires Find in raid 5 Capacitors; Handover 5 Wires; Handover 5 Capacitors
Mechanic A Shooter Born in Heaven Elimination Kill 3 PMCs with headshots in the Woods from a distance of more than 100 meters.; Kill 3 PMCs with headshots in the Interchange from a distance of more than 100 meters.; Kill 3 PMCs with headshots in the Shoreline from a distance of more than 100 meters.; Kill 3 PMCs with headshots in the Customs from a distance of more than 100 meters.
Mechanic Introduction Completion Find Jaeger's camp; Find Jaeger's message; Handover the message to the Mechanic
Ragman Only business Merchant Obtain level 2 loyalty with Ragman
Ragman Make ULTRA Great Again Completion Kill 25 Scavs at the Interchange.
Ragman Big sale Exploration Check AVOKADO; Check KOSTIN; Check tRend Check DINO CLOTHES Check TOP BRAND Survive and leave the area
Ragman The Blood of War - Part 1 Completion Mark tank 1; Mark tank 2; Mark tank 3; Survive and leave the area
Ragman Dressed to kill Completion Hand over Ushanka ear-flap cap, 7 pcs; Hand over Kinda cowboy hat, 7 pcs
Ragman Gratitude Completion Find the secret spot; Leave the Ghost balaclava in place; Leave the Shemagh in place; Leave the RayBench sunglasses in place; Leave the Round frame sunglasses in place
Ragman Sales Night Completion Survive in the raid at Interchange 7 times
Ragman Hot delivery Completion Stash Peltor ComTac 2 in specified place, 2 pcs; Stash 6B47 Ratnik-BSh Helmet in specified place, 2 pcs; Stash BNTI Gzhel-K armor in specified place, 2 pcs
Ragman Database - Part 1 Exploration Get Goshan cargo manifests; Hand over Goshan cargo manifests; Get OLI cargo manifests; Hand over OLI cargo manifests; Get IDEA cargo manifests; Hand over IDEA cargo manifests
Ragman Database - Part 2 Completion Get OLI cargo route documents; Hand over OLI cargo route documents
Ragman Minibus Completion Mark first minibus; Mark second minibus; Mark third minibus; Survive and leave the area
Ragman Sew it good - Part 1 PickUp Find in raid Ski hat with holes for eyes; Hand over Ski hat with holes for eyes; Find in raid Pilgrim tourist backpack; Hand over Pilgrim tourist backpack
Ragman Sew it good - Part 2 PickUp Get Gzhel in 0-50% condition; Hand over Gzhel in 0-50% condition; Get Gzhel in 50-100% condition; Hand over Gzhel in 50-100% condition
Ragman Sew it good - Part 3 PickUp Get 6B43 with 0-50% condition; Hand over 6B43 with 0-50% condition; Get 6B43 with 50-100% condition; Hand over 6B43 with 50-100% condition
Ragman Sew it good - Part 4 PickUp Find in raid 2 Wartech (TV-109, TV-106); Hand over 2 Wartech (TV-109, TV-106); Find in raid 2 BlackRock chest rig; Hand over 2 BlackRock chest rig
Ragman The Blood of War - Part 2 PickUp Find in raid Fuel conditioner, 4 pcs; Hand over Fuel conditioner, 4 pcs
Ragman The Blood of War - Part 3 Completion Find and mark first fuel stash; Find and mark second fuel stash; Find and mark third fuel stash; Survive and leave the area
Ragman The key to success PickUp Get Clothes design handbook Part 1; Hand over Clothes design handbook Part 1; Get Clothes design handbook Part 2; Hand over Clothes design handbook Part 2
Ragman Living high is not a crime - Part 1 PickUp Find in raid Bronze lion, 2 pcs; Hand over Bronze lion, 2 pcs; Find in raid Horse figurine, 2 pcs; Hand over Horse figurine, 2 pcs; Find in raid Cat figurine Hand over Cat figurine; Find in raid Roler submariner gold wrist watch; Hand over Roler submariner gold wrist watch
Ragman Living high is not a crime - Part 2 PickUp Find in raid 3 antique teapots; Find in raid 2 antique vases; Handover 3 antique teapots; Handover 2 antique vases
Ragman Charisma brings success Skill Increase the Charisma level to 10
Ragman No fuss needed Standing Increase the Therapist loyalty level to 3
Ragman Supervisor PickUp Get key from Goshan cash registers; Hand over key from Goshan cash registers
Ragman Scavenger Skill Earn 9 Search skill level
Ragman The stylish one Elimination Eliminate Killa 100 times
Ragman Textile - Part 1 Pickup Obtain in raid 5 pcs. of Aramid fiber cloth; Obtain in raid 10 pcs. of Ripstop cloth; Obtain in raid 3 pcs. of paracord; Hand over Aramid fiber cloth 5 pcs.; Hand over Ripstop cloth 10 pcs.; Hand over paracord 3 pcs.
Ragman Textile - Part 2 Pickup Obtain in raid 10 pcs. of Fleece cloth; Hand over Fleece cloth 10 pcs.; Obtain in raid 10 pcs. of Polyamide fabric Cordura; Hand over Polyamide fabric Cordura 10 pcs.; Obtain in raid KEKTAPE duct tape 5 pcs.; Hand over KEKTAPE duct tape 5 pcs.
Jaeger Acquaintance Completion Get 5 Iskra lunch box; Get 6 packs of Emelya rye croutons; Get 3 cans of delicious beef stew
Jaeger The survivalist path - Unprotected, but dangerous Completion Kill 5 scavs on Woods. You should not wear body armor
Jaeger The survivalist path - Thrifty Completion Stash "Iskra" MRE in the ZB-016 bunker; Stash bottle of water in the ZB-016 bunker; Stash "Iskra" MRE in the ZB-014 bunker; Stash bottle of water in the ZB-014 bunker
Jaeger The survivalist path - Zhivchik Experience Spend 5 minutes in a state of complete dehydration
Jaeger The survivalist path - Wounded beast Completion Kill 4 scavs while suffering from pain effect
Jaeger The survivalist path - Tough guy Completion Eliminate 4 scavs on Woods in a single raid. You must not use medicine. Don't use any medicine during the quest
Jaeger The survivalist path - Cold blooded Completion Eliminate 3 PMCs with the headshot while having tremor
Jaeger The survivalist path - Junkie Elimination Kill 20 scavs on Woods while having stimulant effects
Jaeger The survivalist path - Combat medic Completion Reach level 5 Vitality skill
Jaeger Huntsman path - Secured perimeter Completion Eliminate 8 PMС on Factory in the office area
Jaeger Huntsman path - The trophy Completion Eliminate Reshala; Find in raid the golden TT; Handover golden TT to Jaeger
Jaeger Huntsman path - Woods cleaning Completion Kill 40 scavs all over the Tarkov territory
Jaeger Huntsman path - Controller Completion Kill 2 PMCs blinded with the flashbang
Jaeger Huntsman path - Sell-out Elimination Eliminate Killa; Find In Raid Killa's helmet; Handover Killa's helmet to Jaeger
Jaeger Huntsman path - Woods keeper Completion Eliminate Shturman; Find in raid Shturman's key; Handover the Shturman's stash key to Jaeger
Jaeger Huntsman path - Justice Completion Kill 3 scavs that are dressed in police uniform
Jaeger Huntsman path - Evil watchman Completion Kill 7 PMCs in the Dorms area on Customs
Jaeger Huntsman path - Eraser - Part 1 Completion Find and eliminate Glukhar
Jaeger Huntsman path - Eraser - Part 2 Completion Eliminate 8 raiders
Jaeger Ambulance Completion Find in raid portable defibrillator; Find in raid 2 CMS surgery kits; Handover portable defibrillator; Handover 2 CMS surgery kits
Jaeger Shady business PickUp Find in raid 3 flash drives; Handover 3 flash drives
Jaeger Nostalgia Completion Find a room with the view of a bay, where Jaeger was staying; Find Jaegers' photo album; Handover photo album to Jaeger
Jaeger Fishing place Completion Find in raid 3 TerraGroup Labs access keycards; Handover 3 TerraGroup Labs access keycards
Jaeger Courtesy visit Completion Find priest house; Find fisherman house Find chairman house
Jaeger Hunting trip Completion Give the Jaeger 3x M700 sniper rifles of a certain configuration
Jaeger Reserv Completion Find the food storage
Jaeger "The Tarkov shooter" - Part 1 Elimination Kill 8 Scavs over 40 meters away with a Mosin rifle without a scope
Jaeger "The Tarkov shooter" - Part 2 Elimination Make 3 hits in the legs from more than 60 meters away with a Mosin Make 2 headshots from more than 60 meters away with a Mosin
Jaeger "The Tarkov shooter" - Part 3 Elimination Kill 4 PMC operatives with a Mosin at close range, less than 25 meters away
Jaeger "The Tarkov shooter" - Part 4 Elimination Level up the Sniper Rifles skill to 4
Jaeger "The Tarkov shooter" - Part 5 Elimination Kill 10 Scavs at Customs with a Mosin rifle between 21:00 and 5:00
Jaeger "The Tarkov shooter" - Part 6 Elimination Kill 7 Scav snipers with a Mosin
Jaeger "The Tarkov shooter" - Part 7 Elimination Kill 5 PMC operatives with a suppressed Mosin at least 55 meters away
Jaeger "The Tarkov shooter" - Part 8 Elimination Kill 3 PMC operatives with a Mosin over one raid in the Woods
Fence Collector PickUp Find an Old firesteel in raid; Handover the Old firesteel; Find an Antique axe in raid; Handover the Antique axe; Find a Battered antique Book in raid; Handover the Battered antique Book; Find a FireKlean gun lube in raid; Handover the FireKlean gun lube; Find a Golden rooster in raid; Handover the Golden rooster; Find a Silver Badge in raid; Handover the Silver Badge; Find a Deadlyslob's beard oil in raid; Handover the Deadlyslob's beard oil; Find a Golden 1GPhone in raid; Handover the Golden 1GPhone; Find a Jar of DevilDog mayo in raid; Handover the Jar of DevilDog mayo Find a Can of sprats in raid; Handover the Can of sprats; Find a Fake mustache in raid; Handover the Fake mustache; Find a Kotton beanie in raid; Handover the Kotton beanie; Find a Can of Dr. Lupo's coffee beans in raid; Handover the Can of Dr. Lupo's coffee beans; Find a Pestily plague mask in raid; Handover the Pestily plague mask; Find a Raven figurine in raid; Handover the Raven figurine; Find a Shroud half-mask in raid; Handover the Shroud half-mask
Facility Level Requirements
Air Filtering Unit 1 10,000 Dollars Level 3 Generator Level 3 Vents Skier LL3
Bitcoin farm 1 10 CPU Fan 5 Power supply unit 5 Powercord 1 Electric drill Level 2 Intelligence Center
Bitcoin farm 2 15 CPU Fan 5 Power supply unit 5 Printed circuit board 2 Phase control relay Level 3 Generator
Bitcoin farm 3 25 CPU Fan 10 Silicone tubes 2 Electric motor 4 Pressure gauges Level 1 Solar Power Level 3 Water Collector
Booze generator 1 4 Silicone tubes 2 Analog thermometers 2 Pressure gauges 5 Corrugated hose Level 3 Water Collector Level 3 Nutrition Unit
Generator 1 100,000 Roubles
Generator 2 5 Phase control relays 1 Electric motor 15 Wires Level 2 Security Level 2 Vents
Generator 3 6 Phase control relays 2 Electric motor 5 Spark plug 5 Power supply unit Level 3 Security Level 3 Vents Mechanic LL3
Heating 1 25,000 Roubles
Heating 2 50,000 Roubles Level 1 Endurance
Heating 3 8 Radiator helix 8 Wires Level 2 Generator Level 2 Workbench Level 2 Ragman
Illumination 1 10,000 Roubles
Illumination 2 14 Light bulb 5 Wires Level 1 Generator
Illumination 3 50,000 Roubles 7 Capacitors Level 2 Generator Mechanic LL2
Intelligence Center 1 1 Folder with intelligence Level 2 Security Level 2 Vents
Intelligence Center 2 3 Folder with intelligence 3 Secure Flash drive 4 Powercord 4 Damaged hard drive Level 3 Security Level 3 Medstation Level 3 Nutrition Unit Mechanic LL2 Level 3 Attention
Intelligence Center 3 2 Military COFDM wireless Signal Transmitters 2 VPX Flash Storage Modules 3 Gas analyzers 4 Military cable Level 3 Generator Prapor LL3
Lavatory 1 2,000 Roubles
Lavatory 2 3 Corrugated hoses 5 A pack of screws 1 Electric drill Level 1 Water Collector
Lavatory 3 6 Corrugated hoses 2 Pressure gauges 1 A set of tools 3 Xenomorph sealing foam Level 2 Water Collector
Library 1 400,000 Roubles Level 3 Rest Space Level 8 Memory skill
Medstation 1 25,000 Roubles
Medstation 2 50,000 Roubles 2 Medical bloodset 3 Saline solution Therapist LL2 Level 2 Health
Medstation 3 150,000 Roubles 4 Saline solution 1 LEDX Skin Transilluminator 1 Opthalmoscope Therapist LL3 Skier LL2 Vitality Level 3 Level 2 Lavatory
Nutrition unit 1 25,000 Roubles 2 Phase control relay Level 1 Generator
Nutrition unit 2 4 Wrench 2 Corrugated hose 2 Heat-exchange alkali surface washer 1 Phase control relay Level 2 Lavatory
Nutrition unit 3 125,000 Roubles 3 Coffee Majaica 3 Sodium bicarbonate Level 2 Generator Level 3 Lavatory Level 2 Stash Level 3 Metabolism
Rest Space 1 10,000 Roubles
Rest Space 2 35,000 Roubles Level 2 Generator Level 2 Heating Level 2 Ragman
Rest Space 3 3,000 Dollars 4 Powercord 5 Capacitors 7 Wires Level 3 Generator Level 3 Heating Skier LL3
Scav case 1 4 Bronze lion 6 Gold skull ring 8 Golden neck chain 4 Roler submariner gold wrist watch Level 2 Intelligence Center
Security 1 20,000 Roubles
Security 2 45,000 Roubles Level 2 Endurance
Security 3 2 Working LCD 4 Wires 8 NIXXOR lens 1 SSD drive Level 3 Illumination Mechanic LL2
Shooting range 1 4 A pack of nails 5 Screw nut 5 Bolts 3 Duct tape Level 2 Illumination
Solar power 1 15,000 Euros 4 Military cable 2 Phased array element 4 Military power filter Level 3 Generator Level 3 Workbench Peacekeeper LL4
Stash 1 Purchase of EFT Standard Edition
Stash 2 Purchase of EFT Left Behind Or 3,500,000 Roubles 1 Hand drill 7 A pack of screws 4 WD-40 100ml.
Stash 3 Purchase of EFT Prepare for Escape Or 8,500,000 Roubles 2 Electric drill 8 A pack of screws Level 2 Heating Level 2 Vents Prapor LL3 Ragman LL3
Stash 4 Purchase of EFT Edge of Darkness Or 150,000 Euros Level 3 Generator Level 3 Workbench Level 3 Heating Level 3 Intelligence Center Peacekeeper LL4 Ragman LL4
Vents 1 25,000 Roubles
Vents 2 1 Electric motor 1 Car battery
Vents 3 4 Electric motor 14 Wires 5 Printed circuit board 4 Car battery Level 2 Generator Level 2 Strength
Water collector 1 4 Corrugated hose 5 Bolts 5 Screw nut 3 Duct tape
Water collector 2 6 Corrugated hose 2 Electric motor 2 A set of tools Level 2 Workbench Jaeger LL2 Level 3 Attention
Water collector 3 125,000 Roubles 2 Pliers Elite 5 Shustrilo sealing foam Level 3 Generator Level 3 Heating Jaeger LL3
Workbench 1 2 Screw nuts 2 Bolts 1 Leatherman Multitool
Workbench 2 3 A set of tools 2 Electric drill 6 Bolts Level 2 Illumination Mechanic LL2
Workbench 3 195.000 Roubles 2 Pliers Elite 1 FireKlean gun lube Level 2 Stash Mechanic LL3
Christmas tree 1 10,000 Roubles 1 Christmas tree decoration ball (red) 1 Christmas tree decoration ball (silver) 1 Christmas tree decoration ball (violet)
submitted by TraumaJeans to EscapefromTarkov [link] [comments]

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